Index: gm/patch.cpp |
diff --git a/gm/patch.cpp b/gm/patch.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9e6eba123d7516883b0c2a703210c44adaafe392 |
--- /dev/null |
+++ b/gm/patch.cpp |
@@ -0,0 +1,123 @@ |
+ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+// This test only works with the GPU backend. |
+ |
+#include "gm.h" |
+ |
+#if SK_SUPPORT_GPU |
+ |
+#include "GrContext.h" |
+#include "GrTest.h" |
+#include "SkColorPriv.h" |
+#include "SkDevice.h" |
+#include "SkGeometry.h" |
+ |
+#include "SkPatch.h" |
+ |
+#include <stdio.h> |
+ |
+namespace { |
+extern const GrVertexAttrib kAttribs[] = { |
+ {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, |
+ {kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVertexAttribBinding} |
+}; |
+} |
+ |
+namespace skiagm { |
+/** |
+ * This GM directly exercises effects that draw Bezier curves in the GPU backend. |
+ */ |
+class SkPatchGM : public GM { |
+public: |
+ SkPatchGM() { |
+ this->setBGColor(0xFFFFFFFF); |
+ } |
+ |
+protected: |
+ virtual SkString onShortName() SK_OVERRIDE { |
+ return SkString("skpatch"); |
+ } |
+ |
+ virtual SkISize onISize() SK_OVERRIDE { |
+ return SkISize::Make(800, 800); |
+ } |
+ |
+ virtual uint32_t onGetFlags() const SK_OVERRIDE { |
+ // This is a GPU-specific GM. |
+ return kGPUOnly_Flag; |
+ } |
+ |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ |
+ SkPaint paint; |
+ SkColor colors[4] = { |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorCYAN |
+ }; |
+ SkPoint points[] = { |
+ {100,100}, {130,50}, {500,70}, {650,60}, |
+ {110,590}, {140,550}, {515,595}, {600,700}, |
+ {70,150}, {125,400}, |
+ {350,125}, {490,555} |
+ }; |
+ |
+ SkCoonsPatch coons(points, &colors, 10); |
+ |
+ GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget(); |
+ if (NULL != rt && NULL != rt->getContext()) { |
+ GrContext* context = rt->getContext(); |
+ GrTestTarget tt; |
+ context->getTestTarget(&tt); |
+ SkASSERT(NULL != tt.target()); |
+ GrDrawState* drawState = tt.target()->drawState(); |
+ drawState->setVertexAttribs<kAttribs>(2); |
+ |
+ drawState->setRenderTarget(rt); |
+ |
+ //set up mesh, defines grcolors, no texture coordinates and intercalated data |
+ SkPatchMesh meshGpu; |
+ coons.genMesh(&meshGpu, SkPatchMesh::kGrColor_ColorFormat, false, true); |
+ |
+ tt.target()->setVertexSourceToArray(meshGpu.getData(), meshGpu.getVertexCount()); |
+ tt.target()->setIndexSourceToArray(meshGpu.getIndices(), meshGpu.getIndexCount()); |
+ tt.target()->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, meshGpu.getVertexCount(), |
+ meshGpu.getIndexCount()); |
+ } else { |
+ SkPatchMesh mesh; |
+ |
+ coons.genMesh(&mesh, SkPatchMesh::kSkColor_ColorFormat, false, false); |
+ |
+ canvas->drawVertices(SkCanvas::kTriangles_VertexMode,mesh.getVertexCount(), |
+ mesh.getPoints(), NULL, mesh.getColors(), NULL, mesh.getIndices(), |
+ mesh.getIndexCount(), paint); |
+ } |
+ //draw control points |
+ canvas->drawPoints(SkCanvas::kLines_PointMode, 4, coons.getBottomPoints(), paint); |
+ canvas->drawPoints(SkCanvas::kLines_PointMode, 4, coons.getTopPoints(), paint); |
+ canvas->drawPoints(SkCanvas::kLines_PointMode, 4, coons.getLeftPoints(), paint); |
+ canvas->drawPoints(SkCanvas::kLines_PointMode, 4, coons.getRightPoints(), paint); |
+ |
+ paint.setStrokeWidth(5); |
+ paint.setColor(SK_ColorRED); |
+ |
+ canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, coons.getBottomPoints(), paint); |
+ canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, coons.getTopPoints(), paint); |
+ canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, coons.getLeftPoints(), paint); |
+ canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, coons.getRightPoints(), paint); |
+ } |
+ |
+private: |
+ typedef GM INHERITED; |
+}; |
+ |
+DEF_GM( return SkNEW(SkPatchGM); ) |
+ |
+} |
+ |
+#endif |