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| 1 /* | |
| 2 * Copyright 2014 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "SkPatch.h" | |
| 9 #include "SkGr.h" | |
| 10 #include <stdio.h> | |
| 11 | |
| 12 //////////////////////////////////////////////////////////////////////////////// | |
| 13 | |
| 14 CubicEvaluator::CubicEvaluator(SkPoint a, SkPoint b, SkPoint c, SkPoint d){ | |
|
egdaniel
2014/07/21 21:16:03
There are already some of the eval and coeff calcu
dandov
2014/07/22 13:55:14
I removed the eval function since we already have
| |
| 15 fPoints[0] = a; | |
| 16 fPoints[1] = b; | |
| 17 fPoints[2] = c; | |
| 18 fPoints[3] = d; | |
| 19 | |
| 20 // save coefficients | |
| 21 fCoefs[0].set(-a.x() + 3.0f*b.x() - 3.0f*c.x() + d.x(), | |
| 22 -a.y() + 3.0f*b.y() - 3.0f*c.y() + d.y()); | |
| 23 fCoefs[1].set(3.0f*a.x() - 6.0f*b.x() + 3.0f*c.x(), | |
| 24 3.0f*a.y() - 6.0f*b.y() + 3.0f*c.y()); | |
| 25 fCoefs[2].set(-3.0f*a.x() + 3.0f*b.x(), | |
| 26 -3.0f*a.y() + 3.0f*b.y()); | |
| 27 fCoefs[3].set(a.x(), a.y()); | |
| 28 } | |
| 29 | |
| 30 SkPoint CubicEvaluator::eval(SkScalar t){ | |
| 31 return SkPoint::Make(fCoefs[0].x()*t*t*t + fCoefs[1].x()*t*t + fCoefs[2].x() *t + | |
| 32 fCoefs[3].x(), | |
| 33 fCoefs[0].y()*t*t*t + fCoefs[1].y()*t*t + fCoefs[2].y() *t + | |
| 34 fCoefs[3].y()); | |
| 35 } | |
| 36 | |
| 37 bool CubicEvaluator::hasNext(){ | |
|
jvanverth1
2014/07/21 22:10:10
This and next() are simple enough, they could be p
dandov
2014/07/22 13:55:14
I substituted this ones with the operator* and ope
| |
| 38 return fCurrent <= fMax; | |
| 39 } | |
| 40 | |
| 41 SkPoint CubicEvaluator::next(){ | |
| 42 SkPoint point = fFwDiff[0]; | |
| 43 fFwDiff[0] += fFwDiff[1]; | |
| 44 fFwDiff[1] += fFwDiff[2]; | |
| 45 fFwDiff[2] += fFwDiff[3]; | |
| 46 fCurrent++; | |
| 47 | |
| 48 return point; | |
| 49 } | |
| 50 | |
| 51 void CubicEvaluator::reset(int res){ | |
| 52 fRes = res; | |
|
jvanverth1
2014/07/21 22:10:10
Indent
dandov
2014/07/22 13:55:14
Also is ok in my files, I don't know what happened
| |
| 53 SkScalar h = 1.f/res; | |
| 54 fCurrent = 0; | |
| 55 fMax = res + 1; | |
| 56 fFwDiff[0] = fCoefs[3]; | |
| 57 SkScalar h2 = h*h; | |
| 58 SkScalar h3 = h2*h; | |
| 59 | |
| 60 fFwDiff[3].set(6.f*fCoefs[0].x()*h3, 6.f*fCoefs[0].y()*h3); //6ah^3 | |
| 61 fFwDiff[2].set(fFwDiff[3].x() + 2.f*fCoefs[1].x()*h2, //6ah^3 + 2bh^2 | |
| 62 fFwDiff[3].y() + 2.f*fCoefs[1].y()*h2); | |
| 63 fFwDiff[1].set(fCoefs[0].x()*h3 + fCoefs[1].x()*h2 + fCoefs[2].x()*h, //ah^3 + bh^2 + ch | |
| 64 fCoefs[0].y()*h3 + fCoefs[1].y()*h2 + fCoefs[2].y()*h); | |
| 65 } | |
| 66 | |
| 67 const SkPoint* CubicEvaluator::getPoints() { | |
| 68 return fPoints; | |
| 69 } | |
| 70 | |
| 71 const SkPoint* CubicEvaluator::getCoefs() { | |
| 72 return fCoefs; | |
| 73 } | |
| 74 | |
| 75 int CubicEvaluator::getResolution() { | |
| 76 return fRes; | |
| 77 } | |
| 78 | |
| 79 //////////////////////////////////////////////////////////////////////////////// | |
| 80 | |
| 81 SkPatchMesh::SkPatchMesh() | |
| 82 : fVertCount(0) | |
| 83 , fIndexCount(0) | |
| 84 , fData(NULL) | |
| 85 , fIndices(NULL) | |
| 86 , fUseColors(false) | |
| 87 , fUseTexCoords(false) | |
| 88 , fIntercalate(false) | |
| 89 , fColorFormat(kSkColor_ColorFormat) { } | |
| 90 | |
| 91 void SkPatchMesh::init(int vertCount, int indexCount, SkColorFormat format, bool useTexCoords, | |
| 92 bool intercalate) { | |
| 93 | |
| 94 this->reset(); | |
| 95 | |
| 96 fUseColors = format != kNoColor_ColorFormat; | |
| 97 fUseTexCoords = useTexCoords; | |
| 98 fIntercalate = intercalate; | |
|
jvanverth1
2014/07/21 22:10:09
I don't know this term. Should this be fInterpolat
dandov
2014/07/22 13:55:14
I couldn't find a nice word to say that the data i
| |
| 99 fColorFormat = format; | |
| 100 | |
| 101 int colorSize = 0; | |
| 102 switch (format) { | |
| 103 case SkPatchMesh::kNoColor_ColorFormat: | |
| 104 colorSize = 0; | |
| 105 break; | |
| 106 case SkPatchMesh::kSkColor_ColorFormat: | |
| 107 colorSize = sizeof(SkColor); | |
| 108 break; | |
| 109 //case SkPatchMesh::kSkPMColor_ColorFormat: | |
| 110 // colorSize = sizeof(SkPMColor); | |
| 111 // break; | |
| 112 case SkPatchMesh::kGrColor_ColorFormat: | |
| 113 colorSize = sizeof(GrColor); | |
| 114 break; | |
| 115 } | |
| 116 | |
| 117 fVertCount = vertCount; | |
| 118 fIndexCount = indexCount; | |
| 119 int totalBytes = fVertCount*sizeof(SkPoint) + (fUseColors ? fVertCount*color Size : 0) | |
| 120 + (fUseTexCoords*sizeof(SkPoint) ? fVertCount : 0); | |
| 121 | |
| 122 fData = SkNEW_ARRAY(uint8_t, totalBytes); | |
| 123 fIndices = SkNEW_ARRAY(uint16_t, fIndexCount); | |
| 124 | |
| 125 if (fIntercalate) { | |
| 126 //here the offset represents the offset inside an intercalated object; | |
| 127 // if using colors then the offset is the size of the vertex | |
| 128 fColorOffset = fUseColors ? sizeof(SkPoint) : 0; | |
| 129 //if using colors then it is the size of the vertex + the size of the co lor | |
| 130 //else is the size of the vertex only | |
| 131 fTexOffset = fUseColors ? (fUseTexCoords ? sizeof(SkPoint)+colorSize : 0 ) | |
| 132 : (fUseTexCoords ? sizeof(SkPoint) : 0); | |
| 133 fDataSize = sizeof(SkPoint) + (fUseColors ? colorSize : 0) + | |
| 134 (fUseTexCoords ? sizeof(SkPoint) : 0); | |
| 135 } else { | |
| 136 //here the offset is when the array of colors or uv's starts based on fD ata in bytes | |
| 137 fColorOffset = fUseColors ? fVertCount*sizeof(SkPoint) : 0; | |
| 138 fTexOffset = fUseTexCoords ? | |
| 139 (fUseColors ? fVertCount*sizeof(SkPoint) + fVertCount*colorSize : | |
| 140 fVertCount*sizeof(SkPoint)) | |
| 141 : 0; | |
| 142 fDataSize = 0; | |
| 143 } | |
| 144 } | |
| 145 | |
| 146 void SkPatchMesh::reset() { | |
| 147 SkDELETE_ARRAY (fData); | |
| 148 SkDELETE_ARRAY (fIndices); | |
| 149 fVertCount = 0; | |
| 150 fIndexCount = 0; | |
| 151 fData = NULL; | |
| 152 fIndices = NULL; | |
| 153 fUseColors = false; | |
| 154 fUseTexCoords = false; | |
| 155 fIntercalate = false; | |
| 156 fColorFormat = kSkColor_ColorFormat; | |
| 157 } | |
| 158 | |
| 159 SkPatchMesh::~SkPatchMesh() { | |
| 160 this->reset(); | |
| 161 } | |
| 162 | |
| 163 const SkPoint* SkPatchMesh::getPoints() { | |
| 164 if (fIntercalate) { | |
| 165 return NULL; | |
| 166 } else { | |
| 167 return reinterpret_cast<SkPoint*>(fData); | |
| 168 } | |
| 169 } | |
| 170 | |
| 171 const uint16_t* SkPatchMesh::getIndices() { | |
| 172 return fIndices; | |
| 173 } | |
| 174 | |
| 175 const SkColor* SkPatchMesh::getColors() { | |
| 176 if (fIntercalate || !fUseColors) { | |
| 177 return NULL; | |
| 178 } else { | |
| 179 return reinterpret_cast<SkColor*>(fData + fColorOffset); | |
| 180 } | |
| 181 } | |
| 182 | |
| 183 const SkPoint* SkPatchMesh::getTexCoords() { | |
| 184 if (fIntercalate || !fUseTexCoords) { | |
| 185 return NULL; | |
| 186 } else { | |
| 187 return reinterpret_cast<SkPoint*>(fData + fTexOffset); | |
| 188 } | |
| 189 } | |
| 190 | |
| 191 const uint8_t* SkPatchMesh::getData() { | |
| 192 return reinterpret_cast<uint8_t*>(fData); | |
| 193 } | |
| 194 | |
| 195 SkPoint& SkPatchMesh::pointAt(int index) { | |
| 196 if (fIntercalate) { | |
| 197 index *= fDataSize; | |
| 198 }else { | |
| 199 index *= sizeof(SkPoint); | |
| 200 } | |
| 201 return *reinterpret_cast<SkPoint*>(fData + index); | |
| 202 } | |
| 203 | |
| 204 uint32_t& SkPatchMesh::colorAt(int index) { | |
| 205 SkASSERT(fUseColors); | |
| 206 | |
| 207 if (fIntercalate) { | |
| 208 //getting the address of object with fDatasize in position index, move t o color in that obj | |
| 209 index = index * fDataSize + fColorOffset; | |
| 210 } else { | |
| 211 //starting in the colors array, move to the indexth color | |
| 212 index = fColorOffset + index * sizeof(SkColor); | |
| 213 } | |
| 214 return *reinterpret_cast<SkColor*>(fData + index); | |
| 215 } | |
| 216 | |
| 217 bool SkPatchMesh::setColorAt(int index, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { | |
| 218 if (!fUseColors) { | |
| 219 return false; | |
| 220 } | |
| 221 SkColor& colorRef = this->colorAt(index); | |
| 222 | |
| 223 switch (fColorFormat) { | |
| 224 case SkPatchMesh::kSkColor_ColorFormat: | |
| 225 colorRef = SkColorSetARGB(a,r,g,b); | |
| 226 break; | |
| 227 //case SkPatchMesh::kSkPMColor_ColorFormat: | |
| 228 // colorSize = sizeof(SkPMColor); | |
| 229 // break; | |
| 230 case SkPatchMesh::kGrColor_ColorFormat: | |
| 231 colorRef = SkColor2GrColor(SkPreMultiplyARGB(a,r,g,b));//GrColorPack RGBA(r,g,b,a); | |
| 232 break; | |
| 233 default: | |
| 234 break; | |
| 235 } | |
| 236 return true; | |
| 237 } | |
| 238 | |
| 239 SkPoint& SkPatchMesh::texCoordAt(int index) { | |
| 240 SkASSERT(fUseTexCoords); | |
| 241 | |
| 242 if (fIntercalate) { | |
| 243 index = index * fDataSize + fTexOffset; | |
| 244 } else { | |
| 245 index = fTexOffset + index * sizeof(SkPoint); | |
| 246 } | |
| 247 return *reinterpret_cast<SkPoint*>(fData + index); | |
| 248 } | |
| 249 | |
| 250 void SkPatchMesh::setIndices(int index, uint16_t* indices, int size) { | |
| 251 for (int i = 0; i < size; ++i) { | |
| 252 fIndices[index + i] = indices[i]; | |
| 253 } | |
| 254 } | |
| 255 | |
| 256 int SkPatchMesh::getVertexCount() { | |
| 257 return fVertCount; | |
| 258 } | |
| 259 | |
| 260 int SkPatchMesh::getIndexCount() { | |
| 261 return fIndexCount; | |
| 262 } | |
| 263 | |
| 264 bool SkPatchMesh::useColors() { | |
| 265 return fUseColors; | |
| 266 } | |
| 267 | |
| 268 bool SkPatchMesh::useTexCoords() { | |
| 269 return fUseTexCoords; | |
| 270 } | |
| 271 | |
| 272 bool SkPatchMesh::isIntercalated() { | |
| 273 return fIntercalate; | |
| 274 } | |
| 275 | |
| 276 //////////////////////////////////////////////////////////////////////////////// | |
| 277 | |
| 278 SkCoonsPatch::SkCoonsPatch(SkPoint points[12], SkColor (*colors)[4], int res) | |
| 279 : fPoints(points) | |
| 280 , fBottom(points[0], points[1], points[2], points[3]) | |
| 281 , fTop(points[4], points[5], points[6], points[7]) | |
| 282 , fLeft(points[0], points[8], points[9], points[4]) | |
| 283 , fRight(points[3], points[10], points[11], points[7]) | |
| 284 , fResX(res) | |
| 285 , fResY(res) { | |
| 286 fColors[0] = ((*colors)[0]); | |
| 287 fColors[1] = ((*colors)[1]); | |
| 288 fColors[2] = ((*colors)[2]); | |
| 289 fColors[3] = ((*colors)[3]); | |
| 290 } | |
| 291 | |
| 292 uint8_t bilinear(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, SkScalar c11) { | |
| 293 SkScalar a = c00 * (1.f - tx) + c10 * tx; | |
| 294 SkScalar b = c01 * (1.f - tx) + c11 * tx; | |
| 295 return uint8_t(a * (1.f - ty) + b * ty); | |
| 296 } | |
| 297 | |
| 298 // Each patch has the responsability to generate its mesh and the meshpatch hand les the type of data | |
| 299 // This method first initializes the mesh by providing the number of vertices, i ndices, the format | |
| 300 // of the colors, if it needs texture coordinates and if the data should be inte rcalated. | |
| 301 bool SkCoonsPatch::genMesh(SkPatchMesh* mesh, SkPatchMesh::SkColorFormat format, bool useTexCoords, | |
| 302 bool intercalate) const { | |
| 303 | |
| 304 //setup how we are going to use the data based on the client preferences and how the patch | |
| 305 //behaves, the derived class could just hardcode this parameters or take int o account the | |
| 306 //preferences of the caller like we do in this example | |
| 307 if (!this->usesColors()) { | |
| 308 format = SkPatchMesh::kNoColor_ColorFormat; | |
| 309 } | |
| 310 mesh->init((fResX + 1) * (fResY + 1), fResX * fResY * 6, format, | |
| 311 this->usesTexCoords() && useTexCoords, intercalate); | |
| 312 | |
| 313 fBottom.reset(fResX); | |
| 314 fTop.reset(fResX); | |
| 315 | |
| 316 SkScalar u = 0.0f; | |
| 317 int stride = fResY+1; | |
| 318 for (int x = 0; x <= fResX; x++) { | |
| 319 SkPoint bottom = fBottom.next(), top = fTop.next(); | |
| 320 fLeft.reset(fResY); | |
| 321 fRight.reset(fResY); | |
| 322 SkScalar v = 0.f; | |
| 323 for (int y = 0; y <= fResY; y++) { | |
| 324 int dataIndex = x*(fResX + 1) + y; | |
| 325 | |
| 326 SkPoint left = fLeft.next(), right = fRight.next(); | |
| 327 | |
| 328 SkPoint s0 = SkPoint::Make((1.0f - v)*bottom.x() + v*top.x(), | |
| 329 (1.0f - v)*bottom.y() + v*top.y()); | |
| 330 SkPoint s1 = SkPoint::Make((1.0f - u)*left.x() + u*right.x(), | |
| 331 (1.0f - u)*left.y() + u*right.y()); | |
| 332 SkPoint s2 = SkPoint::Make( | |
| 333 (1.0f - v)*((1.0f - u)*fBottom.getPoints()[0].x() | |
| 334 + u*fBottom.getPoints()[3].x()) | |
| 335 + v*((1.0f - u)*fTop.getPoints()[0].x() + u*fTop.get Points()[3].x()), | |
| 336 (1.0f - v)*((1.0f - u)*fBottom.getPoints()[0].y() | |
| 337 + u*fBottom.getPoints()[3].y()) | |
| 338 + v*((1.0f - u)*fTop.getPoints()[0].y() + u*fTop.get Points()[3].y())); | |
| 339 //always set the point | |
| 340 mesh->pointAt(dataIndex) = s0 + s1 - s2; | |
| 341 | |
| 342 //check if we should set the color | |
| 343 if(mesh->useColors()) { | |
| 344 //these colors should be premultiplied for the bilerp but curren tly drawVertices | |
| 345 //premultiplies them, so here they will be darker | |
| 346 uint8_t a = bilinear(u, v, SkScalar(SkColorGetA(fColors[0])), | |
| 347 SkScalar(SkColorGetA(fColors[1])), SkScalar(SkColo rGetA(fColors[2])), | |
| 348 SkScalar(SkColorGetA(fColors[3]))); | |
| 349 uint8_t r = bilinear(u, v, SkScalar(SkColorGetR(fColors[0])), | |
| 350 SkScalar(SkColorGetR(fColors[1])), SkScalar(SkColo rGetR(fColors[2])), | |
| 351 SkScalar(SkColorGetR(fColors[3]))); | |
| 352 uint8_t g = bilinear(u, v, SkScalar(SkColorGetG(fColors[0])), | |
| 353 SkScalar(SkColorGetG(fColors[1])), SkScalar(SkColo rGetG(fColors[2])), | |
| 354 SkScalar(SkColorGetG(fColors[3]))); | |
| 355 uint8_t b = bilinear(u, v, SkScalar(SkColorGetB(fColors[0])), | |
| 356 SkScalar(SkColorGetB(fColors[1])), SkScalar(SkColo rGetB(fColors[2])), | |
| 357 SkScalar(SkColorGetB(fColors[3]))); | |
| 358 //mesh->colorAt(dataIndex) = SkColorSetARGB(a, r, g, b); | |
| 359 mesh->setColorAt(dataIndex, r,g,b,a); | |
| 360 } | |
| 361 | |
| 362 //check if we should set the texture coordinates | |
| 363 if (mesh->useTexCoords()) { | |
| 364 mesh->texCoordAt(dataIndex) = SkPoint::Make(u, v); | |
| 365 } | |
| 366 | |
| 367 //set the indices | |
| 368 if(x < fResX && y < fResY) { | |
| 369 uint16_t indices[6]; | |
| 370 int i = 6*(x*fResY + y); | |
| 371 indices[0] = x*stride+y; | |
| 372 indices[1] = x*stride+1+y; | |
| 373 indices[2] = (x+1)*stride+1+y; | |
| 374 indices[3] = indices[0]; | |
| 375 indices[4] = indices[2]; | |
| 376 indices[5] = (x+1)*stride+y; | |
| 377 mesh->setIndices(i, indices, 6); | |
| 378 } | |
| 379 | |
| 380 v+=1.f/fResY; | |
| 381 } | |
| 382 u+=1.f/fResX; | |
| 383 } | |
| 384 return true; | |
| 385 } | |
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