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Unified Diff: src/gpu/gl/GrGpuGL.h

Issue 405023003: Revert of Use the GrCacheable ID to eliminate the need for notifications to GrGpuGL when textures and RTs are… (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 5 months ago
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Index: src/gpu/gl/GrGpuGL.h
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h
index 509c4c1573fde151e7bb11bb97ad423f5f342c8e..a2c636d2aad7fdd01089205075510de9e73c8765 100644
--- a/src/gpu/gl/GrGpuGL.h
+++ b/src/gpu/gl/GrGpuGL.h
@@ -105,6 +105,8 @@
void notifyIndexBufferDelete(GrGLuint id) {
fHWGeometryState.notifyIndexBufferDelete(id);
}
+ void notifyTextureDelete(GrGLTexture* texture);
+ void notifyRenderTargetDelete(GrRenderTarget* renderTarget);
// These functions should be used to generate and delete GL path names. They have their own
// allocator that runs on the client side, so they are much faster than going through GenPaths.
@@ -462,8 +464,8 @@
GrDrawState::DrawFace fHWDrawFace;
TriState fHWWriteToColor;
TriState fHWDitherEnabled;
- uint64_t fHWBoundRenderTargetInstanceID;
- SkTArray<uint64_t, true> fHWBoundTextureInstanceIDs;
+ GrRenderTarget* fHWBoundRenderTarget;
+ SkTArray<GrTexture*, true> fHWBoundTextures;
struct PathTexGenData {
GrGLenum fMode;
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