| Index: cc/surfaces/surface_aggregator_unittest.cc
|
| diff --git a/cc/surfaces/surface_aggregator_unittest.cc b/cc/surfaces/surface_aggregator_unittest.cc
|
| index c726c8070e49f4838d38aff4a4b83816db56e328..766753ad6dc09922aad2d9da99f332136019f0cf 100644
|
| --- a/cc/surfaces/surface_aggregator_unittest.cc
|
| +++ b/cc/surfaces/surface_aggregator_unittest.cc
|
| @@ -201,8 +201,8 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSurfaceReference) {
|
| SurfaceId embedded_surface_id = allocator_.GenerateId();
|
| factory_.Create(embedded_surface_id, SurfaceSize());
|
|
|
| - RenderPass::Id pass_ids[] = {RenderPass::Id(1, 1), RenderPass::Id(1, 2),
|
| - RenderPass::Id(1, 3)};
|
| + RenderPassId pass_ids[] = {RenderPassId(1, 1), RenderPassId(1, 2),
|
| + RenderPassId(1, 3)};
|
|
|
| test::Quad embedded_quads[][2] = {
|
| {test::Quad::SolidColorQuad(1), test::Quad::SolidColorQuad(2)},
|
| @@ -239,7 +239,7 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSurfaceReference) {
|
| const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
|
|
|
| ASSERT_EQ(5u, aggregated_pass_list.size());
|
| - RenderPass::Id actual_pass_ids[] = {
|
| + RenderPassId actual_pass_ids[] = {
|
| aggregated_pass_list[0]->id, aggregated_pass_list[1]->id,
|
| aggregated_pass_list[2]->id, aggregated_pass_list[3]->id,
|
| aggregated_pass_list[4]->id};
|
| @@ -432,7 +432,7 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, RenderPassIdMapping) {
|
| SurfaceId child_surface_id = allocator_.GenerateId();
|
| factory_.Create(child_surface_id, SurfaceSize());
|
|
|
| - RenderPass::Id child_pass_id[] = {RenderPass::Id(1, 1), RenderPass::Id(1, 2)};
|
| + RenderPassId child_pass_id[] = {RenderPassId(1, 1), RenderPassId(1, 2)};
|
| test::Quad child_quad[][1] = {{test::Quad::SolidColorQuad(SK_ColorGREEN)},
|
| {test::Quad::RenderPassQuad(child_pass_id[0])}};
|
| test::Pass surface_passes[] = {
|
| @@ -442,8 +442,7 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, RenderPassIdMapping) {
|
| SubmitFrame(surface_passes, arraysize(surface_passes), child_surface_id);
|
|
|
| // Pass IDs from the parent surface may collide with ones from the child.
|
| - RenderPass::Id parent_pass_id[] = {RenderPass::Id(2, 1),
|
| - RenderPass::Id(1, 2)};
|
| + RenderPassId parent_pass_id[] = {RenderPassId(2, 1), RenderPassId(1, 2)};
|
| test::Quad parent_quad[][1] = {
|
| {test::Quad::SurfaceQuad(child_surface_id)},
|
| {test::Quad::RenderPassQuad(parent_pass_id[0])}};
|
| @@ -464,9 +463,9 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, RenderPassIdMapping) {
|
| const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
|
|
|
| ASSERT_EQ(3u, aggregated_pass_list.size());
|
| - RenderPass::Id actual_pass_ids[] = {aggregated_pass_list[0]->id,
|
| - aggregated_pass_list[1]->id,
|
| - aggregated_pass_list[2]->id};
|
| + RenderPassId actual_pass_ids[] = {aggregated_pass_list[0]->id,
|
| + aggregated_pass_list[1]->id,
|
| + aggregated_pass_list[2]->id};
|
| // Make sure the aggregated frame's pass IDs are all unique.
|
| for (size_t i = 0; i < 3; ++i) {
|
| for (size_t j = 0; j < i; ++j) {
|
| @@ -558,7 +557,7 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateSharedQuadStateProperties) {
|
| SkXfermode::kDstIn_Mode, // 6
|
| };
|
|
|
| - RenderPass::Id pass_id(1, 1);
|
| + RenderPassId pass_id(1, 1);
|
| SurfaceId grandchild_surface_id = allocator_.GenerateId();
|
| factory_.Create(grandchild_surface_id, SurfaceSize());
|
| scoped_ptr<RenderPass> grandchild_pass = RenderPass::Create();
|
| @@ -668,7 +667,7 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateSharedQuadStateProperties) {
|
| TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateMultiplePassWithTransform) {
|
| SurfaceId child_surface_id = allocator_.GenerateId();
|
| factory_.Create(child_surface_id, SurfaceSize());
|
| - RenderPass::Id child_pass_id[] = {RenderPass::Id(1, 1), RenderPass::Id(1, 2)};
|
| + RenderPassId child_pass_id[] = {RenderPassId(1, 1), RenderPassId(1, 2)};
|
| test::Quad child_quads[][1] = {
|
| {test::Quad::SolidColorQuad(SK_ColorGREEN)},
|
| {test::Quad::RenderPassQuad(child_pass_id[0])}};
|
| @@ -852,7 +851,7 @@ void SubmitFrameWithResources(ResourceProvider::ResourceId* resource_ids,
|
| SurfaceId surface_id) {
|
| scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
|
| scoped_ptr<RenderPass> pass = RenderPass::Create();
|
| - pass->id = RenderPass::Id(1, 1);
|
| + pass->id = RenderPassId(1, 1);
|
| SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState();
|
| for (size_t i = 0u; i < num_resource_ids; ++i) {
|
| TransferableResource resource;
|
|
|