| Index: cc/output/gl_renderer_unittest.cc
|
| diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc
|
| index 6999c08531ae0d4e89a07e5642714fdc9da438bf..9f5bbf536122c280d02775b3ffdfbae3c87c5558 100644
|
| --- a/cc/output/gl_renderer_unittest.cc
|
| +++ b/cc/output/gl_renderer_unittest.cc
|
| @@ -314,7 +314,7 @@ TEST_F(GLRendererWithDefaultHarnessTest,
|
| EXPECT_EQ(1, renderer_client_.set_full_root_layer_damage_count());
|
|
|
| AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPass::Id(1, 0),
|
| + RenderPassId(1, 0),
|
| viewport_rect,
|
| gfx::Transform());
|
|
|
| @@ -337,7 +337,7 @@ TEST_F(GLRendererWithDefaultHarnessTest, ExternalStencil) {
|
| output_surface_->set_has_external_stencil_test(true);
|
|
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPass::Id(1, 0),
|
| + RenderPassId(1, 0),
|
| viewport_rect,
|
| gfx::Transform());
|
| root_pass->has_transparent_background = false;
|
| @@ -556,7 +556,7 @@ TEST_F(GLRendererTest, OpaqueBackground) {
|
|
|
| gfx::Rect viewport_rect(1, 1);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPass::Id(1, 0),
|
| + RenderPassId(1, 0),
|
| viewport_rect,
|
| gfx::Transform());
|
| root_pass->has_transparent_background = false;
|
| @@ -602,7 +602,7 @@ TEST_F(GLRendererTest, TransparentBackground) {
|
|
|
| gfx::Rect viewport_rect(1, 1);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPass::Id(1, 0),
|
| + RenderPassId(1, 0),
|
| viewport_rect,
|
| gfx::Transform());
|
| root_pass->has_transparent_background = true;
|
| @@ -641,7 +641,7 @@ TEST_F(GLRendererTest, OffscreenOutputSurface) {
|
|
|
| gfx::Rect viewport_rect(1, 1);
|
| AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPass::Id(1, 0),
|
| + RenderPassId(1, 0),
|
| viewport_rect,
|
| gfx::Transform());
|
|
|
| @@ -722,7 +722,7 @@ TEST_F(GLRendererTest, VisibilityChangeIsLastCall) {
|
|
|
| gfx::Rect viewport_rect(1, 1);
|
| AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPass::Id(1, 0),
|
| + RenderPassId(1, 0),
|
| viewport_rect,
|
| gfx::Transform());
|
|
|
| @@ -788,11 +788,11 @@ TEST_F(GLRendererTest, ActiveTextureState) {
|
| // During initialization we are allowed to set any texture parameters.
|
| EXPECT_CALL(*context, texParameteri(_, _, _)).Times(AnyNumber());
|
|
|
| - RenderPass::Id id(1, 1);
|
| + RenderPassId id(1, 1);
|
| TestRenderPass* root_pass = AddRenderPass(
|
| &render_passes_in_draw_order_, id, gfx::Rect(100, 100), gfx::Transform());
|
| root_pass->AppendOneOfEveryQuadType(resource_provider.get(),
|
| - RenderPass::Id(2, 1));
|
| + RenderPassId(2, 1));
|
|
|
| renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
|
|
| @@ -874,14 +874,14 @@ TEST_F(GLRendererTest, ShouldClearRootRenderPass) {
|
|
|
| gfx::Rect viewport_rect(10, 10);
|
|
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| root_pass_id,
|
| viewport_rect,
|
| gfx::Transform());
|
| AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
|
|
|
| - RenderPass::Id child_pass_id(2, 0);
|
| + RenderPassId child_pass_id(2, 0);
|
| TestRenderPass* child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| child_pass_id,
|
| viewport_rect,
|
| @@ -966,7 +966,7 @@ TEST_F(GLRendererTest, ScissorTestWhenClearing) {
|
| gfx::Rect viewport_rect(1, 1);
|
|
|
| gfx::Rect grand_child_rect(25, 25);
|
| - RenderPass::Id grand_child_pass_id(3, 0);
|
| + RenderPassId grand_child_pass_id(3, 0);
|
| TestRenderPass* grand_child_pass =
|
| AddRenderPass(&render_passes_in_draw_order_,
|
| grand_child_pass_id,
|
| @@ -975,14 +975,14 @@ TEST_F(GLRendererTest, ScissorTestWhenClearing) {
|
| AddClippedQuad(grand_child_pass, grand_child_rect, SK_ColorYELLOW);
|
|
|
| gfx::Rect child_rect(50, 50);
|
| - RenderPass::Id child_pass_id(2, 0);
|
| + RenderPassId child_pass_id(2, 0);
|
| TestRenderPass* child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| child_pass_id,
|
| child_rect,
|
| gfx::Transform());
|
| AddQuad(child_pass, child_rect, SK_ColorBLUE);
|
|
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| root_pass_id,
|
| viewport_rect,
|
| @@ -1062,7 +1062,7 @@ TEST_F(GLRendererTest, NoDiscardOnPartialUpdates) {
|
|
|
| {
|
| // Partial frame, should not discard.
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| root_pass_id,
|
| viewport_rect,
|
| @@ -1081,7 +1081,7 @@ TEST_F(GLRendererTest, NoDiscardOnPartialUpdates) {
|
| }
|
| {
|
| // Full frame, should discard.
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| root_pass_id,
|
| viewport_rect,
|
| @@ -1101,7 +1101,7 @@ TEST_F(GLRendererTest, NoDiscardOnPartialUpdates) {
|
| {
|
| // Full frame, external scissor is set, should not discard.
|
| output_surface->set_has_external_stencil_test(true);
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| root_pass_id,
|
| viewport_rect,
|
| @@ -1123,7 +1123,7 @@ TEST_F(GLRendererTest, NoDiscardOnPartialUpdates) {
|
| {
|
| // Full frame, clipped, should not discard.
|
| clip_rect = gfx::Rect(10, 10, 10, 10);
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| root_pass_id,
|
| viewport_rect,
|
| @@ -1143,7 +1143,7 @@ TEST_F(GLRendererTest, NoDiscardOnPartialUpdates) {
|
| {
|
| // Full frame, doesn't cover the surface, should not discard.
|
| viewport_rect = gfx::Rect(10, 10, 10, 10);
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| root_pass_id,
|
| viewport_rect,
|
| @@ -1164,7 +1164,7 @@ TEST_F(GLRendererTest, NoDiscardOnPartialUpdates) {
|
| // Full frame, doesn't cover the surface (no offset), should not discard.
|
| clip_rect = gfx::Rect(100, 100);
|
| viewport_rect = gfx::Rect(50, 50);
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| root_pass_id,
|
| viewport_rect,
|
| @@ -1245,7 +1245,7 @@ TEST_F(GLRendererTest, ScissorAndViewportWithinNonreshapableSurface) {
|
| gfx::Rect viewport_rect(device_viewport_rect.size());
|
| gfx::Rect quad_rect = gfx::Rect(20, 20, 20, 20);
|
|
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| root_pass_id,
|
| viewport_rect,
|
| @@ -1264,10 +1264,10 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) {
|
| gfx::Rect viewport_rect(1, 1);
|
|
|
| gfx::Rect child_rect(50, 50);
|
| - RenderPass::Id child_pass_id(2, 0);
|
| + RenderPassId child_pass_id(2, 0);
|
| TestRenderPass* child_pass;
|
|
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass;
|
|
|
| ResourceProvider::ResourceId mask = resource_provider_->CreateResource(
|
| @@ -1494,11 +1494,11 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) {
|
| // project incorrectly by the given transform, because of w<0 clipping.
|
| TEST_F(GLRendererShaderTest, DrawRenderPassQuadSkipsAAForClippingTransform) {
|
| gfx::Rect child_rect(50, 50);
|
| - RenderPass::Id child_pass_id(2, 0);
|
| + RenderPassId child_pass_id(2, 0);
|
| TestRenderPass* child_pass;
|
|
|
| gfx::Rect viewport_rect(1, 1);
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass;
|
|
|
| gfx::Transform transform_preventing_aa;
|
| @@ -1539,7 +1539,7 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadSkipsAAForClippingTransform) {
|
|
|
| TEST_F(GLRendererShaderTest, DrawSolidColorShader) {
|
| gfx::Rect viewport_rect(1, 1);
|
| - RenderPass::Id root_pass_id(1, 0);
|
| + RenderPassId root_pass_id(1, 0);
|
| TestRenderPass* root_pass;
|
|
|
| gfx::Transform pixel_aligned_transform_causing_aa;
|
| @@ -1619,7 +1619,7 @@ class MockOutputSurfaceTest : public GLRendererTest {
|
|
|
| void DrawFrame(float device_scale_factor,
|
| const gfx::Rect& device_viewport_rect) {
|
| - RenderPass::Id render_pass_id(1, 0);
|
| + RenderPassId render_pass_id(1, 0);
|
| TestRenderPass* render_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| render_pass_id,
|
| device_viewport_rect,
|
|
|