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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/message_loop/message_loop_proxy.h" | 5 #include "base/message_loop/message_loop_proxy.h" |
6 #include "base/threading/simple_thread.h" | 6 #include "base/threading/simple_thread.h" |
7 #include "cc/layers/delegated_frame_provider.h" | 7 #include "cc/layers/delegated_frame_provider.h" |
8 #include "cc/layers/delegated_frame_resource_collection.h" | 8 #include "cc/layers/delegated_frame_resource_collection.h" |
9 #include "cc/layers/delegated_renderer_layer.h" | 9 #include "cc/layers/delegated_renderer_layer.h" |
10 #include "cc/layers/layer.h" | 10 #include "cc/layers/layer.h" |
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196 virtual void UnusedResourcesAreAvailable() OVERRIDE {} | 196 virtual void UnusedResourcesAreAvailable() OVERRIDE {} |
197 | 197 |
198 private: | 198 private: |
199 scoped_ptr<DelegatedFrameData> CreateFrameDataWithResource( | 199 scoped_ptr<DelegatedFrameData> CreateFrameDataWithResource( |
200 ResourceProvider::ResourceId resource_id) { | 200 ResourceProvider::ResourceId resource_id) { |
201 scoped_ptr<DelegatedFrameData> frame(new DelegatedFrameData); | 201 scoped_ptr<DelegatedFrameData> frame(new DelegatedFrameData); |
202 gfx::Rect frame_rect(size_); | 202 gfx::Rect frame_rect(size_); |
203 | 203 |
204 scoped_ptr<RenderPass> root_pass(RenderPass::Create()); | 204 scoped_ptr<RenderPass> root_pass(RenderPass::Create()); |
205 root_pass->SetNew( | 205 root_pass->SetNew( |
206 RenderPass::Id(1, 1), frame_rect, frame_rect, gfx::Transform()); | 206 RenderPassId(1, 1), frame_rect, frame_rect, gfx::Transform()); |
207 frame->render_pass_list.push_back(root_pass.Pass()); | 207 frame->render_pass_list.push_back(root_pass.Pass()); |
208 | 208 |
209 TransferableResource resource; | 209 TransferableResource resource; |
210 resource.id = resource_id; | 210 resource.id = resource_id; |
211 resource.mailbox_holder.texture_target = GL_TEXTURE_2D; | 211 resource.mailbox_holder.texture_target = GL_TEXTURE_2D; |
212 resource.mailbox_holder.mailbox = gpu::Mailbox::Generate(); | 212 resource.mailbox_holder.mailbox = gpu::Mailbox::Generate(); |
213 frame->resource_list.push_back(resource); | 213 frame->resource_list.push_back(resource); |
214 | 214 |
215 return frame.Pass(); | 215 return frame.Pass(); |
216 } | 216 } |
217 | 217 |
218 void CheckReturnedResource(size_t expected_num) { | 218 void CheckReturnedResource(size_t expected_num) { |
219 ReturnedResourceArray returned_resources; | 219 ReturnedResourceArray returned_resources; |
220 resource_collection_->TakeUnusedResourcesForChildCompositor( | 220 resource_collection_->TakeUnusedResourcesForChildCompositor( |
221 &returned_resources); | 221 &returned_resources); |
222 EXPECT_EQ(expected_num, returned_resources.size()); | 222 EXPECT_EQ(expected_num, returned_resources.size()); |
223 } | 223 } |
224 | 224 |
225 scoped_refptr<DelegatedFrameResourceCollection> resource_collection_; | 225 scoped_refptr<DelegatedFrameResourceCollection> resource_collection_; |
226 scoped_refptr<DelegatedFrameProvider> frame_provider_; | 226 scoped_refptr<DelegatedFrameProvider> frame_provider_; |
227 scoped_refptr<DelegatedRendererLayer> delegated_layer_; | 227 scoped_refptr<DelegatedRendererLayer> delegated_layer_; |
228 }; | 228 }; |
229 | 229 |
230 TEST_F(LayerTreeHostNoMessageLoopDelegatedLayer, SingleDelegatedLayer) { | 230 TEST_F(LayerTreeHostNoMessageLoopDelegatedLayer, SingleDelegatedLayer) { |
231 RunTest(); | 231 RunTest(); |
232 } | 232 } |
233 | 233 |
234 } // namespace | 234 } // namespace |
235 } // namespace cc | 235 } // namespace cc |
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