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Side by Side Diff: cc/quads/render_pass.h

Issue 404563005: Make RenderPass::Id an isolated class (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: one more case in mojo Created 6 years, 4 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_QUADS_RENDER_PASS_H_ 5 #ifndef CC_QUADS_RENDER_PASS_H_
6 #define CC_QUADS_RENDER_PASS_H_ 6 #define CC_QUADS_RENDER_PASS_H_
7 7
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/containers/hash_tables.h" 12 #include "base/containers/hash_tables.h"
13 #include "cc/base/cc_export.h" 13 #include "cc/base/cc_export.h"
14 #include "cc/base/scoped_ptr_vector.h" 14 #include "cc/base/scoped_ptr_vector.h"
15 #include "cc/quads/render_pass_id.h"
15 #include "skia/ext/refptr.h" 16 #include "skia/ext/refptr.h"
16 #include "ui/gfx/rect.h" 17 #include "ui/gfx/rect.h"
17 #include "ui/gfx/rect_f.h" 18 #include "ui/gfx/rect_f.h"
18 #include "ui/gfx/transform.h" 19 #include "ui/gfx/transform.h"
19 20
20 namespace base { 21 namespace base {
21 namespace debug { 22 namespace debug {
22 class TracedValue; 23 class TracedValue;
23 } 24 }
24 class Value; 25 class Value;
(...skipping 15 matching lines...) Expand all
40 inline BackToFrontIterator BackToFrontBegin() { return rbegin(); } 41 inline BackToFrontIterator BackToFrontBegin() { return rbegin(); }
41 inline BackToFrontIterator BackToFrontEnd() { return rend(); } 42 inline BackToFrontIterator BackToFrontEnd() { return rend(); }
42 inline ConstBackToFrontIterator BackToFrontBegin() const { return rbegin(); } 43 inline ConstBackToFrontIterator BackToFrontBegin() const { return rbegin(); }
43 inline ConstBackToFrontIterator BackToFrontEnd() const { return rend(); } 44 inline ConstBackToFrontIterator BackToFrontEnd() const { return rend(); }
44 }; 45 };
45 46
46 typedef ScopedPtrVector<SharedQuadState> SharedQuadStateList; 47 typedef ScopedPtrVector<SharedQuadState> SharedQuadStateList;
47 48
48 class CC_EXPORT RenderPass { 49 class CC_EXPORT RenderPass {
49 public: 50 public:
50 struct Id {
51 int layer_id;
52 int index;
53
54 Id(int layer_id, int index) : layer_id(layer_id), index(index) {}
55 void* AsTracingId() const;
56
57 bool operator==(const Id& other) const {
58 return layer_id == other.layer_id && index == other.index;
59 }
60 bool operator!=(const Id& other) const {
61 return !(*this == other);
62 }
63 bool operator<(const Id& other) const {
64 return layer_id < other.layer_id ||
65 (layer_id == other.layer_id && index < other.index);
66 }
67 };
68
69 ~RenderPass(); 51 ~RenderPass();
70 52
71 static scoped_ptr<RenderPass> Create(); 53 static scoped_ptr<RenderPass> Create();
72 static scoped_ptr<RenderPass> Create(size_t num_layers); 54 static scoped_ptr<RenderPass> Create(size_t num_layers);
73 55
74 // A shallow copy of the render pass, which does not include its quads or copy 56 // A shallow copy of the render pass, which does not include its quads or copy
75 // requests. 57 // requests.
76 scoped_ptr<RenderPass> Copy(Id new_id) const; 58 scoped_ptr<RenderPass> Copy(RenderPassId new_id) const;
77 59
78 // A deep copy of the render passes in the list including the quads. 60 // A deep copy of the render passes in the list including the quads.
79 static void CopyAll(const ScopedPtrVector<RenderPass>& in, 61 static void CopyAll(const ScopedPtrVector<RenderPass>& in,
80 ScopedPtrVector<RenderPass>* out); 62 ScopedPtrVector<RenderPass>* out);
81 63
82 void SetNew(Id id, 64 void SetNew(RenderPassId id,
83 const gfx::Rect& output_rect, 65 const gfx::Rect& output_rect,
84 const gfx::Rect& damage_rect, 66 const gfx::Rect& damage_rect,
85 const gfx::Transform& transform_to_root_target); 67 const gfx::Transform& transform_to_root_target);
86 68
87 void SetAll(Id id, 69 void SetAll(RenderPassId id,
88 const gfx::Rect& output_rect, 70 const gfx::Rect& output_rect,
89 const gfx::Rect& damage_rect, 71 const gfx::Rect& damage_rect,
90 const gfx::Transform& transform_to_root_target, 72 const gfx::Transform& transform_to_root_target,
91 bool has_transparent_background); 73 bool has_transparent_background);
92 74
93 void AsValueInto(base::debug::TracedValue* dict) const; 75 void AsValueInto(base::debug::TracedValue* dict) const;
94 76
95 SharedQuadState* CreateAndAppendSharedQuadState(); 77 SharedQuadState* CreateAndAppendSharedQuadState();
96 template <typename DrawQuadType> 78 template <typename DrawQuadType>
97 DrawQuadType* CreateAndAppendDrawQuad() { 79 DrawQuadType* CreateAndAppendDrawQuad() {
98 scoped_ptr<DrawQuadType> draw_quad = make_scoped_ptr(new DrawQuadType); 80 scoped_ptr<DrawQuadType> draw_quad = make_scoped_ptr(new DrawQuadType);
99 quad_list.push_back(draw_quad.template PassAs<DrawQuad>()); 81 quad_list.push_back(draw_quad.template PassAs<DrawQuad>());
100 return static_cast<DrawQuadType*>(quad_list.back()); 82 return static_cast<DrawQuadType*>(quad_list.back());
101 } 83 }
102 84
103 RenderPassDrawQuad* CopyFromAndAppendRenderPassDrawQuad( 85 RenderPassDrawQuad* CopyFromAndAppendRenderPassDrawQuad(
104 const RenderPassDrawQuad* quad, 86 const RenderPassDrawQuad* quad,
105 const SharedQuadState* shared_quad_state, 87 const SharedQuadState* shared_quad_state,
106 RenderPass::Id render_pass_id); 88 RenderPassId render_pass_id);
107 DrawQuad* CopyFromAndAppendDrawQuad(const DrawQuad* quad, 89 DrawQuad* CopyFromAndAppendDrawQuad(const DrawQuad* quad,
108 const SharedQuadState* shared_quad_state); 90 const SharedQuadState* shared_quad_state);
109 91
110 // Uniquely identifies the render pass in the compositor's current frame. 92 // Uniquely identifies the render pass in the compositor's current frame.
111 Id id; 93 RenderPassId id;
112 94
113 // These are in the space of the render pass' physical pixels. 95 // These are in the space of the render pass' physical pixels.
114 gfx::Rect output_rect; 96 gfx::Rect output_rect;
115 gfx::Rect damage_rect; 97 gfx::Rect damage_rect;
116 98
117 // Transforms from the origin of the |output_rect| to the origin of the root 99 // Transforms from the origin of the |output_rect| to the origin of the root
118 // render pass' |output_rect|. 100 // render pass' |output_rect|.
119 gfx::Transform transform_to_root_target; 101 gfx::Transform transform_to_root_target;
120 102
121 // If false, the pixels in the render pass' texture are all opaque. 103 // If false, the pixels in the render pass' texture are all opaque.
(...skipping 21 matching lines...) Expand all
143 return static_cast<DrawQuadType*>(quad_list.back()); 125 return static_cast<DrawQuadType*>(quad_list.back());
144 } 126 }
145 127
146 DISALLOW_COPY_AND_ASSIGN(RenderPass); 128 DISALLOW_COPY_AND_ASSIGN(RenderPass);
147 }; 129 };
148 130
149 } // namespace cc 131 } // namespace cc
150 132
151 namespace BASE_HASH_NAMESPACE { 133 namespace BASE_HASH_NAMESPACE {
152 #if defined(COMPILER_MSVC) 134 #if defined(COMPILER_MSVC)
153 inline size_t hash_value(const cc::RenderPass::Id& key) { 135 inline size_t hash_value(const cc::RenderPassId& key) {
154 return base::HashPair(key.layer_id, key.index); 136 return base::HashPair(key.layer_id, key.index);
155 } 137 }
156 #elif defined(COMPILER_GCC) 138 #elif defined(COMPILER_GCC)
157 template<> 139 template <>
158 struct hash<cc::RenderPass::Id> { 140 struct hash<cc::RenderPassId> {
159 size_t operator()(cc::RenderPass::Id key) const { 141 size_t operator()(cc::RenderPassId key) const {
160 return base::HashPair(key.layer_id, key.index); 142 return base::HashPair(key.layer_id, key.index);
161 } 143 }
162 }; 144 };
163 #else 145 #else
164 #error define a hash function for your compiler 146 #error define a hash function for your compiler
165 #endif // COMPILER 147 #endif // COMPILER
166 } // namespace BASE_HASH_NAMESPACE 148 } // namespace BASE_HASH_NAMESPACE
167 149
168 namespace cc { 150 namespace cc {
169 typedef ScopedPtrVector<RenderPass> RenderPassList; 151 typedef ScopedPtrVector<RenderPass> RenderPassList;
170 typedef base::hash_map<RenderPass::Id, RenderPass*> RenderPassIdHashMap; 152 typedef base::hash_map<RenderPassId, RenderPass*> RenderPassIdHashMap;
171 } // namespace cc 153 } // namespace cc
172 154
173 #endif // CC_QUADS_RENDER_PASS_H_ 155 #endif // CC_QUADS_RENDER_PASS_H_
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