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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/render_surface_impl.h" | 5 #include "cc/layers/render_surface_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/strings/stringprintf.h" | 10 #include "base/strings/stringprintf.h" |
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| 100 static_cast<DelegatedRendererLayerImpl*>(layer); | 100 static_cast<DelegatedRendererLayerImpl*>(layer); |
| 101 contributing_delegated_render_pass_layer_list_.push_back( | 101 contributing_delegated_render_pass_layer_list_.push_back( |
| 102 delegated_renderer_layer); | 102 delegated_renderer_layer); |
| 103 } | 103 } |
| 104 | 104 |
| 105 void RenderSurfaceImpl::ClearLayerLists() { | 105 void RenderSurfaceImpl::ClearLayerLists() { |
| 106 layer_list_.clear(); | 106 layer_list_.clear(); |
| 107 contributing_delegated_render_pass_layer_list_.clear(); | 107 contributing_delegated_render_pass_layer_list_.clear(); |
| 108 } | 108 } |
| 109 | 109 |
| 110 RenderPass::Id RenderSurfaceImpl::RenderPassId() { | 110 RenderPassId RenderSurfaceImpl::GetRenderPassId() { |
| 111 int layer_id = owning_layer_->id(); | 111 int layer_id = owning_layer_->id(); |
| 112 int sub_id = 0; | 112 int sub_id = 0; |
| 113 DCHECK_GT(layer_id, 0); | 113 DCHECK_GT(layer_id, 0); |
| 114 return RenderPass::Id(layer_id, sub_id); | 114 return RenderPassId(layer_id, sub_id); |
| 115 } | 115 } |
| 116 | 116 |
| 117 void RenderSurfaceImpl::AppendRenderPasses(RenderPassSink* pass_sink) { | 117 void RenderSurfaceImpl::AppendRenderPasses(RenderPassSink* pass_sink) { |
| 118 for (size_t i = 0; | 118 for (size_t i = 0; |
| 119 i < contributing_delegated_render_pass_layer_list_.size(); | 119 i < contributing_delegated_render_pass_layer_list_.size(); |
| 120 ++i) { | 120 ++i) { |
| 121 DelegatedRendererLayerImpl* delegated_renderer_layer = | 121 DelegatedRendererLayerImpl* delegated_renderer_layer = |
| 122 contributing_delegated_render_pass_layer_list_[i]; | 122 contributing_delegated_render_pass_layer_list_[i]; |
| 123 delegated_renderer_layer->AppendContributingRenderPasses(pass_sink); | 123 delegated_renderer_layer->AppendContributingRenderPasses(pass_sink); |
| 124 } | 124 } |
| 125 | 125 |
| 126 scoped_ptr<RenderPass> pass = RenderPass::Create(layer_list_.size()); | 126 scoped_ptr<RenderPass> pass = RenderPass::Create(layer_list_.size()); |
| 127 pass->SetNew(RenderPassId(), | 127 pass->SetNew(GetRenderPassId(), |
| 128 content_rect_, | 128 content_rect_, |
| 129 gfx::IntersectRects(content_rect_, | 129 gfx::IntersectRects(content_rect_, |
| 130 damage_tracker_->current_damage_rect()), | 130 damage_tracker_->current_damage_rect()), |
| 131 screen_space_transform_); | 131 screen_space_transform_); |
| 132 pass_sink->AppendRenderPass(pass.Pass()); | 132 pass_sink->AppendRenderPass(pass.Pass()); |
| 133 } | 133 } |
| 134 | 134 |
| 135 void RenderSurfaceImpl::AppendQuads( | 135 void RenderSurfaceImpl::AppendQuads( |
| 136 RenderPass* render_pass, | 136 RenderPass* render_pass, |
| 137 const OcclusionTracker<LayerImpl>& occlusion_tracker, | 137 const OcclusionTracker<LayerImpl>& occlusion_tracker, |
| 138 AppendQuadsData* append_quads_data, | 138 AppendQuadsData* append_quads_data, |
| 139 bool for_replica, | 139 bool for_replica, |
| 140 RenderPass::Id render_pass_id) { | 140 RenderPassId render_pass_id) { |
| 141 DCHECK(!for_replica || owning_layer_->has_replica()); | 141 DCHECK(!for_replica || owning_layer_->has_replica()); |
| 142 | 142 |
| 143 const gfx::Transform& draw_transform = | 143 const gfx::Transform& draw_transform = |
| 144 for_replica ? replica_draw_transform_ : draw_transform_; | 144 for_replica ? replica_draw_transform_ : draw_transform_; |
| 145 gfx::Rect visible_content_rect = | 145 gfx::Rect visible_content_rect = |
| 146 occlusion_tracker.UnoccludedContributingSurfaceContentRect( | 146 occlusion_tracker.UnoccludedContributingSurfaceContentRect( |
| 147 content_rect_, draw_transform); | 147 content_rect_, draw_transform); |
| 148 if (visible_content_rect.IsEmpty()) | 148 if (visible_content_rect.IsEmpty()) |
| 149 return; | 149 return; |
| 150 | 150 |
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| 231 visible_content_rect, | 231 visible_content_rect, |
| 232 render_pass_id, | 232 render_pass_id, |
| 233 mask_resource_id, | 233 mask_resource_id, |
| 234 mask_uv_rect, | 234 mask_uv_rect, |
| 235 owning_layer_->filters(), | 235 owning_layer_->filters(), |
| 236 owning_layer_to_target_scale, | 236 owning_layer_to_target_scale, |
| 237 owning_layer_->background_filters()); | 237 owning_layer_->background_filters()); |
| 238 } | 238 } |
| 239 | 239 |
| 240 } // namespace cc | 240 } // namespace cc |
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