Index: bench/nanobench.cpp |
diff --git a/bench/nanobench.cpp b/bench/nanobench.cpp |
index 2f670f62171590b456436af628cef55665e81375..59e85ed9e6d0bca42afd8755a29652a7980161e8 100644 |
--- a/bench/nanobench.cpp |
+++ b/bench/nanobench.cpp |
@@ -54,7 +54,6 @@ |
"Try up to this many times to guess loops for a bench, or skip the bench."); |
DEFINE_int32(maxLoops, 1000000, "Never run a bench more times than this."); |
-DEFINE_bool2(veryVerbose, V, false, "Print lots for debugging bots."); |
static SkString humanize(double ms) { |
if (ms > 1e+3) return SkStringPrintf("%.3gs", ms/1e3); |
@@ -72,7 +71,6 @@ |
WallTimer timer; |
timer.start(); |
if (bench) { |
- if (FLAGS_veryVerbose) { SkDebugf("Timing %s for %d loops.\n", bench->getName(), loops); } |
bench->draw(loops, canvas); |
} |
if (canvas) { |
@@ -143,7 +141,6 @@ |
for (int i = 0; i < FLAGS_samples; i++) { |
samples[i] = time(loops, bench, canvas, NULL) / loops; |
- if (FLAGS_veryVerbose) { SkDebugf(" %s\n", HUMANIZE(samples[i])); } |
} |
return loops; |
} |
@@ -173,8 +170,6 @@ |
// We've overshot at least a little. Scale back linearly. |
loops = (int)ceil(loops * FLAGS_gpuMs / elapsed); |
- if (FLAGS_veryVerbose) { SkDebugf("elapsed %s, loops %d\n", HUMANIZE(elapsed), loops); } |
- |
// Might as well make sure we're not still timing our calibration. |
SK_GL(*gl, Finish()); |
} |
@@ -189,7 +184,6 @@ |
// Now, actually do the timing! |
for (int i = 0; i < FLAGS_samples; i++) { |
samples[i] = time(loops, bench, canvas, gl) / loops; |
- if (FLAGS_veryVerbose) { SkDebugf(" %s\n", HUMANIZE(samples[i])); } |
} |
return loops; |
} |
@@ -348,6 +342,8 @@ |
cpu_bench( overhead, bench.get(), canvas, samples.get()); |
if (loops == 0) { |
+ SkDebugf("Unable to time %s\t%s (overhead %s)\n", |
+ bench->getName(), config, HUMANIZE(overhead)); |
continue; |
} |