| Index: bench/nanobench.cpp
|
| diff --git a/bench/nanobench.cpp b/bench/nanobench.cpp
|
| index 2f670f62171590b456436af628cef55665e81375..59e85ed9e6d0bca42afd8755a29652a7980161e8 100644
|
| --- a/bench/nanobench.cpp
|
| +++ b/bench/nanobench.cpp
|
| @@ -54,7 +54,6 @@
|
| "Try up to this many times to guess loops for a bench, or skip the bench.");
|
| DEFINE_int32(maxLoops, 1000000, "Never run a bench more times than this.");
|
|
|
| -DEFINE_bool2(veryVerbose, V, false, "Print lots for debugging bots.");
|
|
|
| static SkString humanize(double ms) {
|
| if (ms > 1e+3) return SkStringPrintf("%.3gs", ms/1e3);
|
| @@ -72,7 +71,6 @@
|
| WallTimer timer;
|
| timer.start();
|
| if (bench) {
|
| - if (FLAGS_veryVerbose) { SkDebugf("Timing %s for %d loops.\n", bench->getName(), loops); }
|
| bench->draw(loops, canvas);
|
| }
|
| if (canvas) {
|
| @@ -143,7 +141,6 @@
|
|
|
| for (int i = 0; i < FLAGS_samples; i++) {
|
| samples[i] = time(loops, bench, canvas, NULL) / loops;
|
| - if (FLAGS_veryVerbose) { SkDebugf(" %s\n", HUMANIZE(samples[i])); }
|
| }
|
| return loops;
|
| }
|
| @@ -173,8 +170,6 @@
|
| // We've overshot at least a little. Scale back linearly.
|
| loops = (int)ceil(loops * FLAGS_gpuMs / elapsed);
|
|
|
| - if (FLAGS_veryVerbose) { SkDebugf("elapsed %s, loops %d\n", HUMANIZE(elapsed), loops); }
|
| -
|
| // Might as well make sure we're not still timing our calibration.
|
| SK_GL(*gl, Finish());
|
| }
|
| @@ -189,7 +184,6 @@
|
| // Now, actually do the timing!
|
| for (int i = 0; i < FLAGS_samples; i++) {
|
| samples[i] = time(loops, bench, canvas, gl) / loops;
|
| - if (FLAGS_veryVerbose) { SkDebugf(" %s\n", HUMANIZE(samples[i])); }
|
| }
|
| return loops;
|
| }
|
| @@ -348,6 +342,8 @@
|
| cpu_bench( overhead, bench.get(), canvas, samples.get());
|
|
|
| if (loops == 0) {
|
| + SkDebugf("Unable to time %s\t%s (overhead %s)\n",
|
| + bench->getName(), config, HUMANIZE(overhead));
|
| continue;
|
| }
|
|
|
|
|