| Index: src/utils/SkTextureCompressor_LATC.cpp
|
| diff --git a/src/utils/SkTextureCompressor_LATC.cpp b/src/utils/SkTextureCompressor_LATC.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d042a840cf29ca0d56bd639fc5a0664c7c4c4691
|
| --- /dev/null
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| +++ b/src/utils/SkTextureCompressor_LATC.cpp
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| @@ -0,0 +1,294 @@
|
| +/*
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| + * Copyright 2014 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SkTextureCompressor_LATC.h"
|
| +
|
| +#include "SkEndian.h"
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +//
|
| +// Utility Functions
|
| +//
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +
|
| +// Absolute difference between two values. More correct than SkTAbs(a - b)
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| +// because it works on unsigned values.
|
| +template <typename T> inline T abs_diff(const T &a, const T &b) {
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| + return (a > b) ? (a - b) : (b - a);
|
| +}
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| +
|
| +static bool is_extremal(uint8_t pixel) {
|
| + return 0 == pixel || 255 == pixel;
|
| +}
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| +
|
| +typedef uint64_t (*A84x4To64BitProc)(const uint8_t block[]);
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| +
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| +// This function is used by both R11 EAC and LATC to compress 4x4 blocks
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| +// of 8-bit alpha into 64-bit values that comprise the compressed data.
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| +// For both formats, we need to make sure that the dimensions of the
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| +// src pixels are divisible by 4, and copy 4x4 blocks one at a time
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| +// for compression.
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| +static bool compress_4x4_a8_to_64bit(uint8_t* dst, const uint8_t* src,
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| + int width, int height, int rowBytes,
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| + A84x4To64BitProc proc) {
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| + // Make sure that our data is well-formed enough to be considered for compression
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| + if (0 == width || 0 == height || (width % 4) != 0 || (height % 4) != 0) {
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| + return false;
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| + }
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| +
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| + int blocksX = width >> 2;
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| + int blocksY = height >> 2;
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| +
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| + uint8_t block[16];
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| + uint64_t* encPtr = reinterpret_cast<uint64_t*>(dst);
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| + for (int y = 0; y < blocksY; ++y) {
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| + for (int x = 0; x < blocksX; ++x) {
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| + // Load block
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| + for (int k = 0; k < 4; ++k) {
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| + memcpy(block + k*4, src + k*rowBytes + 4*x, 4);
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| + }
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| +
|
| + // Compress it
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| + *encPtr = proc(block);
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| + ++encPtr;
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| + }
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| + src += 4 * rowBytes;
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| + }
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| +
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| + return true;
|
| +}
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| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +//
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| +// LATC compressor
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| +//
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| +////////////////////////////////////////////////////////////////////////////////
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| +
|
| +// LATC compressed texels down into square 4x4 blocks
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| +static const int kLATCPaletteSize = 8;
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| +static const int kLATCBlockSize = 4;
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| +static const int kLATCPixelsPerBlock = kLATCBlockSize * kLATCBlockSize;
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| +
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| +// Generates an LATC palette. LATC constructs
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| +// a palette of eight colors from LUM0 and LUM1 using the algorithm:
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| +//
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| +// LUM0, if lum0 > lum1 and code(x,y) == 0
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| +// LUM1, if lum0 > lum1 and code(x,y) == 1
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| +// (6*LUM0+ LUM1)/7, if lum0 > lum1 and code(x,y) == 2
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| +// (5*LUM0+2*LUM1)/7, if lum0 > lum1 and code(x,y) == 3
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| +// (4*LUM0+3*LUM1)/7, if lum0 > lum1 and code(x,y) == 4
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| +// (3*LUM0+4*LUM1)/7, if lum0 > lum1 and code(x,y) == 5
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| +// (2*LUM0+5*LUM1)/7, if lum0 > lum1 and code(x,y) == 6
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| +// ( LUM0+6*LUM1)/7, if lum0 > lum1 and code(x,y) == 7
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| +//
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| +// LUM0, if lum0 <= lum1 and code(x,y) == 0
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| +// LUM1, if lum0 <= lum1 and code(x,y) == 1
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| +// (4*LUM0+ LUM1)/5, if lum0 <= lum1 and code(x,y) == 2
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| +// (3*LUM0+2*LUM1)/5, if lum0 <= lum1 and code(x,y) == 3
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| +// (2*LUM0+3*LUM1)/5, if lum0 <= lum1 and code(x,y) == 4
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| +// ( LUM0+4*LUM1)/5, if lum0 <= lum1 and code(x,y) == 5
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| +// 0, if lum0 <= lum1 and code(x,y) == 6
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| +// 255, if lum0 <= lum1 and code(x,y) == 7
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| +
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| +static void generate_latc_palette(uint8_t palette[], uint8_t lum0, uint8_t lum1) {
|
| + palette[0] = lum0;
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| + palette[1] = lum1;
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| + if (lum0 > lum1) {
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| + for (int i = 1; i < 7; i++) {
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| + palette[i+1] = ((7-i)*lum0 + i*lum1) / 7;
|
| + }
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| + } else {
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| + for (int i = 1; i < 5; i++) {
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| + palette[i+1] = ((5-i)*lum0 + i*lum1) / 5;
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| + }
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| + palette[6] = 0;
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| + palette[7] = 255;
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| + }
|
| +}
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| +
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| +// Compress a block by using the bounding box of the pixels. It is assumed that
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| +// there are no extremal pixels in this block otherwise we would have used
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| +// compressBlockBBIgnoreExtremal.
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| +static uint64_t compress_latc_block_bb(const uint8_t pixels[]) {
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| + uint8_t minVal = 255;
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| + uint8_t maxVal = 0;
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| + for (int i = 0; i < kLATCPixelsPerBlock; ++i) {
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| + minVal = SkTMin(pixels[i], minVal);
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| + maxVal = SkTMax(pixels[i], maxVal);
|
| + }
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| +
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| + SkASSERT(!is_extremal(minVal));
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| + SkASSERT(!is_extremal(maxVal));
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| +
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| + uint8_t palette[kLATCPaletteSize];
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| + generate_latc_palette(palette, maxVal, minVal);
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| +
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| + uint64_t indices = 0;
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| + for (int i = kLATCPixelsPerBlock - 1; i >= 0; --i) {
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| +
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| + // Find the best palette index
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| + uint8_t bestError = abs_diff(pixels[i], palette[0]);
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| + uint8_t idx = 0;
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| + for (int j = 1; j < kLATCPaletteSize; ++j) {
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| + uint8_t error = abs_diff(pixels[i], palette[j]);
|
| + if (error < bestError) {
|
| + bestError = error;
|
| + idx = j;
|
| + }
|
| + }
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| +
|
| + indices <<= 3;
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| + indices |= idx;
|
| + }
|
| +
|
| + return
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| + SkEndian_SwapLE64(
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| + static_cast<uint64_t>(maxVal) |
|
| + (static_cast<uint64_t>(minVal) << 8) |
|
| + (indices << 16));
|
| +}
|
| +
|
| +// Compress a block by using the bounding box of the pixels without taking into
|
| +// account the extremal values. The generated palette will contain extremal values
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| +// and fewer points along the line segment to interpolate.
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| +static uint64_t compress_latc_block_bb_ignore_extremal(const uint8_t pixels[]) {
|
| + uint8_t minVal = 255;
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| + uint8_t maxVal = 0;
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| + for (int i = 0; i < kLATCPixelsPerBlock; ++i) {
|
| + if (is_extremal(pixels[i])) {
|
| + continue;
|
| + }
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| +
|
| + minVal = SkTMin(pixels[i], minVal);
|
| + maxVal = SkTMax(pixels[i], maxVal);
|
| + }
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| +
|
| + SkASSERT(!is_extremal(minVal));
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| + SkASSERT(!is_extremal(maxVal));
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| +
|
| + uint8_t palette[kLATCPaletteSize];
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| + generate_latc_palette(palette, minVal, maxVal);
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| +
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| + uint64_t indices = 0;
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| + for (int i = kLATCPixelsPerBlock - 1; i >= 0; --i) {
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| +
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| + // Find the best palette index
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| + uint8_t idx = 0;
|
| + if (is_extremal(pixels[i])) {
|
| + if (0xFF == pixels[i]) {
|
| + idx = 7;
|
| + } else if (0 == pixels[i]) {
|
| + idx = 6;
|
| + } else {
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| + SkFAIL("Pixel is extremal but not really?!");
|
| + }
|
| + } else {
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| + uint8_t bestError = abs_diff(pixels[i], palette[0]);
|
| + for (int j = 1; j < kLATCPaletteSize - 2; ++j) {
|
| + uint8_t error = abs_diff(pixels[i], palette[j]);
|
| + if (error < bestError) {
|
| + bestError = error;
|
| + idx = j;
|
| + }
|
| + }
|
| + }
|
| +
|
| + indices <<= 3;
|
| + indices |= idx;
|
| + }
|
| +
|
| + return
|
| + SkEndian_SwapLE64(
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| + static_cast<uint64_t>(minVal) |
|
| + (static_cast<uint64_t>(maxVal) << 8) |
|
| + (indices << 16));
|
| +}
|
| +
|
| +
|
| +// Compress LATC block. Each 4x4 block of pixels is decompressed by LATC from two
|
| +// values LUM0 and LUM1, and an index into the generated palette. Details of how
|
| +// the palette is generated can be found in the comments of generatePalette above.
|
| +//
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| +// We choose which palette type to use based on whether or not 'pixels' contains
|
| +// any extremal values (0 or 255). If there are extremal values, then we use the
|
| +// palette that has the extremal values built in. Otherwise, we use the full bounding
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| +// box.
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| +
|
| +static uint64_t compress_latc_block(const uint8_t pixels[]) {
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| + // Collect unique pixels
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| + int nUniquePixels = 0;
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| + uint8_t uniquePixels[kLATCPixelsPerBlock];
|
| + for (int i = 0; i < kLATCPixelsPerBlock; ++i) {
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| + bool foundPixel = false;
|
| + for (int j = 0; j < nUniquePixels; ++j) {
|
| + foundPixel = foundPixel || uniquePixels[j] == pixels[i];
|
| + }
|
| +
|
| + if (!foundPixel) {
|
| + uniquePixels[nUniquePixels] = pixels[i];
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| + ++nUniquePixels;
|
| + }
|
| + }
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| +
|
| + // If there's only one unique pixel, then our compression is easy.
|
| + if (1 == nUniquePixels) {
|
| + return SkEndian_SwapLE64(pixels[0] | (pixels[0] << 8));
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| +
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| + // Similarly, if there are only two unique pixels, then our compression is
|
| + // easy again: place the pixels in the block header, and assign the indices
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| + // with one or zero depending on which pixel they belong to.
|
| + } else if (2 == nUniquePixels) {
|
| + uint64_t outBlock = 0;
|
| + for (int i = kLATCPixelsPerBlock - 1; i >= 0; --i) {
|
| + int idx = 0;
|
| + if (pixels[i] == uniquePixels[1]) {
|
| + idx = 1;
|
| + }
|
| +
|
| + outBlock <<= 3;
|
| + outBlock |= idx;
|
| + }
|
| + outBlock <<= 16;
|
| + outBlock |= (uniquePixels[0] | (uniquePixels[1] << 8));
|
| + return SkEndian_SwapLE64(outBlock);
|
| + }
|
| +
|
| + // Count non-maximal pixel values
|
| + int nonExtremalPixels = 0;
|
| + for (int i = 0; i < nUniquePixels; ++i) {
|
| + if (!is_extremal(uniquePixels[i])) {
|
| + ++nonExtremalPixels;
|
| + }
|
| + }
|
| +
|
| + // If all the pixels are nonmaximal then compute the palette using
|
| + // the bounding box of all the pixels.
|
| + if (nonExtremalPixels == nUniquePixels) {
|
| + // This is really just for correctness, in all of my tests we
|
| + // never take this step. We don't lose too much perf here because
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| + // most of the processing in this function is worth it for the
|
| + // 1 == nUniquePixels optimization.
|
| + return compress_latc_block_bb(pixels);
|
| + } else {
|
| + return compress_latc_block_bb_ignore_extremal(pixels);
|
| + }
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +
|
| +namespace SkTextureCompressor {
|
| +
|
| +bool CompressA8ToLATC(uint8_t* dst, const uint8_t* src, int width, int height, int rowBytes) {
|
| + return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_latc_block);
|
| +}
|
| +
|
| +SkBlitter* CreateLATCBlitter(int width, int height, void* outputBuffer) {
|
| + // TODO (krajcevski)
|
| + return NULL;
|
| +}
|
| +
|
| +} // SkTextureCompressor
|
|
|