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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | |
6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | |
7 | |
8 #include "base/memory/scoped_ptr.h" | |
9 | |
10 namespace gfx { | |
11 class Rect; | |
12 } | |
13 | |
14 namespace ui { | |
15 | |
16 class PlatformWindowDelegate; | |
17 | |
18 // Platform window. | |
19 // | |
20 // Each instance of PlatformWindow represents a single window in the | |
21 // underlying platform windowing system (i.e. X11/Win/OSX). | |
22 class PlatformWindow { | |
23 public: | |
24 virtual ~PlatformWindow() {} | |
25 | |
26 virtual void Show() = 0; | |
27 virtual void Hide() = 0; | |
28 virtual void Close() = 0; | |
29 | |
30 // Sets and gets the bounds of the platform-window. Note that the bounds is in | |
31 // physical pixel coordinates. | |
32 virtual void SetBounds(const gfx::Rect& bounds) = 0; | |
33 virtual gfx::Rect GetBounds() = 0; | |
34 | |
35 virtual void SetCapture() = 0; | |
36 virtual void ReleaseCapture() = 0; | |
37 | |
38 virtual void ToggleFullscreen() = 0; | |
39 virtual void Maximize() = 0; | |
40 virtual void Minimize() = 0; | |
41 virtual void Restore() = 0; | |
42 }; | |
43 | |
44 } // namespace ui | |
45 | |
46 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | |
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