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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | |
| 6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | |
| 7 | |
| 8 #include "base/memory/scoped_ptr.h" | |
| 9 | |
| 10 namespace gfx { | |
| 11 class Rect; | |
| 12 } | |
| 13 | |
| 14 namespace ui { | |
| 15 | |
| 16 class PlatformWindowDelegate; | |
| 17 | |
| 18 // Platform window. | |
| 19 // | |
| 20 // Each instance of PlatformWindow represents a single window in the | |
| 21 // underlying platform windowing system (i.e. X11/Win/OSX). | |
| 22 class PlatformWindow { | |
| 23 public: | |
| 24 virtual ~PlatformWindow() {} | |
| 25 | |
| 26 virtual void Show() = 0; | |
| 27 virtual void Hide() = 0; | |
| 28 virtual void Close() = 0; | |
| 29 | |
| 30 // Sets and gets the bounds of the platform-window. Note that the bounds is in | |
| 31 // physical pixel coordinates. | |
| 32 virtual void SetBounds(const gfx::Rect& bounds) = 0; | |
| 33 virtual gfx::Rect GetBounds() = 0; | |
| 34 | |
| 35 virtual void SetCapture() = 0; | |
| 36 virtual void ReleaseCapture() = 0; | |
| 37 | |
| 38 virtual void ToggleFullscreen() = 0; | |
| 39 virtual void Maximize() = 0; | |
| 40 virtual void Minimize() = 0; | |
| 41 virtual void Restore() = 0; | |
| 42 }; | |
| 43 | |
| 44 } // namespace ui | |
| 45 | |
| 46 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | |
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