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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/ozone/platform/dri/gbm_surface.h" | 5 #include "ui/ozone/platform/dri/gbm_surface.h" |
| 6 | 6 |
| 7 #include <gbm.h> | 7 #include <gbm.h> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "third_party/skia/include/core/SkImageInfo.h" | |
| 11 #include "ui/ozone/platform/dri/dri_buffer.h" | 10 #include "ui/ozone/platform/dri/dri_buffer.h" |
| 12 #include "ui/ozone/platform/dri/dri_wrapper.h" | 11 #include "ui/ozone/platform/dri/dri_wrapper.h" |
| 13 #include "ui/ozone/platform/dri/gbm_buffer_base.h" | 12 #include "ui/ozone/platform/dri/gbm_buffer_base.h" |
| 14 #include "ui/ozone/platform/dri/hardware_display_controller.h" | |
| 15 #include "ui/ozone/platform/dri/scanout_buffer.h" | 13 #include "ui/ozone/platform/dri/scanout_buffer.h" |
| 16 | 14 |
| 17 namespace ui { | 15 namespace ui { |
| 18 | 16 |
| 19 namespace { | 17 namespace { |
| 20 | 18 |
| 21 class GbmSurfaceBuffer : public GbmBufferBase { | 19 class GbmSurfaceBuffer : public GbmBufferBase { |
| 22 public: | 20 public: |
| 23 static scoped_refptr<GbmSurfaceBuffer> CreateBuffer(DriWrapper* dri, | 21 static scoped_refptr<GbmSurfaceBuffer> CreateBuffer(DriWrapper* dri, |
| 24 gbm_bo* buffer); | 22 gbm_bo* buffer); |
| (...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 68 } | 66 } |
| 69 | 67 |
| 70 // static | 68 // static |
| 71 void GbmSurfaceBuffer::Destroy(gbm_bo* buffer, void* data) { | 69 void GbmSurfaceBuffer::Destroy(gbm_bo* buffer, void* data) { |
| 72 GbmSurfaceBuffer* scoped_buffer = static_cast<GbmSurfaceBuffer*>(data); | 70 GbmSurfaceBuffer* scoped_buffer = static_cast<GbmSurfaceBuffer*>(data); |
| 73 scoped_buffer->self_ = NULL; | 71 scoped_buffer->self_ = NULL; |
| 74 } | 72 } |
| 75 | 73 |
| 76 } // namespace | 74 } // namespace |
| 77 | 75 |
| 78 GbmSurface::GbmSurface(gbm_device* device, | 76 GbmSurface::GbmSurface( |
| 79 DriWrapper* dri, | 77 const base::WeakPtr<HardwareDisplayController>& controller, |
| 80 const gfx::Size& size) | 78 gbm_device* device, |
| 81 : gbm_device_(device), | 79 DriWrapper* dri) |
| 80 : GbmSurfaceless(controller), |
| 81 gbm_device_(device), |
| 82 dri_(dri), | 82 dri_(dri), |
| 83 size_(size), | |
| 84 native_surface_(NULL), | 83 native_surface_(NULL), |
| 85 buffers_(), | 84 current_buffer_(NULL) {} |
| 86 front_buffer_(0) { | |
| 87 for (size_t i = 0; i < arraysize(buffers_); ++i) | |
| 88 buffers_[i] = NULL; | |
| 89 } | |
| 90 | 85 |
| 91 GbmSurface::~GbmSurface() { | 86 GbmSurface::~GbmSurface() { |
| 92 for (size_t i = 0; i < arraysize(buffers_); ++i) { | 87 if (current_buffer_) |
| 93 if (buffers_[i]) { | 88 gbm_surface_release_buffer(native_surface_, current_buffer_); |
| 94 gbm_surface_release_buffer(native_surface_, buffers_[i]->bo()); | |
| 95 } | |
| 96 } | |
| 97 | 89 |
| 98 if (native_surface_) | 90 if (native_surface_) |
| 99 gbm_surface_destroy(native_surface_); | 91 gbm_surface_destroy(native_surface_); |
| 100 } | 92 } |
| 101 | 93 |
| 102 bool GbmSurface::Initialize() { | 94 bool GbmSurface::Initialize() { |
| 103 // TODO(dnicoara) Check underlying system support for pixel format. | 95 // TODO(dnicoara) Check underlying system support for pixel format. |
| 104 native_surface_ = gbm_surface_create( | 96 native_surface_ = gbm_surface_create( |
| 105 gbm_device_, | 97 gbm_device_, |
| 106 size_.width(), | 98 controller_->get_mode().hdisplay, |
| 107 size_.height(), | 99 controller_->get_mode().vdisplay, |
| 108 GBM_BO_FORMAT_XRGB8888, | 100 GBM_BO_FORMAT_XRGB8888, |
| 109 GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); | 101 GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); |
| 110 | 102 |
| 111 if (!native_surface_) | 103 if (!native_surface_) |
| 112 return false; | 104 return false; |
| 113 | 105 |
| 114 dumb_buffer_ = new DriBuffer(dri_); | |
| 115 if (!dumb_buffer_->Initialize(SkImageInfo::MakeN32Premul(size_.width(), | |
| 116 size_.height()))) | |
| 117 return false; | |
| 118 | |
| 119 return true; | 106 return true; |
| 120 } | 107 } |
| 121 | 108 |
| 122 uint32_t GbmSurface::GetFramebufferId() const { | 109 intptr_t GbmSurface::GetNativeWindow() { |
| 123 if (!buffers_[front_buffer_ ^ 1]) | 110 CHECK(native_surface_); |
| 124 return dumb_buffer_->GetFramebufferId(); | 111 return reinterpret_cast<intptr_t>(native_surface_); |
| 125 | |
| 126 return buffers_[front_buffer_ ^ 1]->GetFramebufferId(); | |
| 127 } | 112 } |
| 128 | 113 |
| 129 uint32_t GbmSurface::GetHandle() const { | 114 bool GbmSurface::OnSwapBuffers() { |
| 130 if (!buffers_[front_buffer_ ^ 1]) | 115 CHECK(native_surface_); |
| 131 return dumb_buffer_->GetHandle(); | |
| 132 | 116 |
| 133 return buffers_[front_buffer_ ^ 1]->GetHandle(); | 117 if (!controller_) |
| 134 } | 118 return false; |
| 135 | 119 |
| 136 gfx::Size GbmSurface::Size() const { | 120 gbm_bo* pending_buffer = gbm_surface_lock_front_buffer(native_surface_); |
| 137 return size_; | 121 scoped_refptr<GbmSurfaceBuffer> primary = |
| 138 } | 122 GbmSurfaceBuffer::GetBuffer(pending_buffer); |
| 123 if (!primary) { |
| 124 primary = GbmSurfaceBuffer::CreateBuffer(dri_, pending_buffer); |
| 125 if (!primary) { |
| 126 LOG(ERROR) << "Failed to associate the buffer with the controller"; |
| 127 return false; |
| 128 } |
| 129 } |
| 139 | 130 |
| 140 // Before scheduling the backbuffer to be scanned out we need to "lock" it. | 131 // The primary buffer is a special case. |
| 141 // When we lock it, GBM will give a pointer to a buffer representing the | 132 queued_planes_.push_back(OverlayPlane(primary)); |
| 142 // backbuffer. It will also update its information on which buffers can not be | |
| 143 // used for drawing. The buffer will be released when the page flip event | |
| 144 // occurs (see SwapBuffers). This is called from HardwareDisplayController | |
| 145 // before scheduling a page flip. | |
| 146 void GbmSurface::PreSwapBuffers() { | |
| 147 CHECK(native_surface_); | |
| 148 // Lock the buffer we want to display. | |
| 149 gbm_bo* bo = gbm_surface_lock_front_buffer(native_surface_); | |
| 150 | 133 |
| 151 buffers_[front_buffer_ ^ 1] = GbmSurfaceBuffer::GetBuffer(bo); | 134 if (!GbmSurfaceless::OnSwapBuffers()) |
| 152 // If it is a new buffer, it won't have any data associated with it. So we | 135 return false; |
| 153 // create it. On creation it will associate itself with the buffer and | |
| 154 // register the buffer. | |
| 155 if (!buffers_[front_buffer_ ^ 1]) { | |
| 156 buffers_[front_buffer_ ^ 1] = GbmSurfaceBuffer::CreateBuffer(dri_, bo); | |
| 157 DCHECK(buffers_[front_buffer_ ^ 1]) | |
| 158 << "Failed to associate the buffer with the controller"; | |
| 159 } | |
| 160 } | |
| 161 | 136 |
| 162 void GbmSurface::SwapBuffers() { | 137 // If there was a frontbuffer, it is no longer active. Release it back to GBM. |
| 163 // If there was a frontbuffer, is no longer active. Release it back to GBM. | 138 if (current_buffer_) |
| 164 if (buffers_[front_buffer_]) | 139 gbm_surface_release_buffer(native_surface_, current_buffer_); |
| 165 gbm_surface_release_buffer(native_surface_, buffers_[front_buffer_]->bo()); | |
| 166 | 140 |
| 167 // Update the index to the frontbuffer. | 141 current_buffer_ = pending_buffer; |
| 168 front_buffer_ ^= 1; | 142 return true; |
| 169 // We've just released it. Since GBM doesn't guarantee we'll get the same | |
| 170 // buffer back, we set it to NULL so we don't keep track of objects that may | |
| 171 // have been destroyed. | |
| 172 buffers_[front_buffer_ ^ 1] = NULL; | |
| 173 } | 143 } |
| 174 | 144 |
| 175 } // namespace ui | 145 } // namespace ui |
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