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Side by Side Diff: Source/modules/webaudio/PannerNode.h

Issue 403013002: Rename WebCore to blink in Modules (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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29 #include "platform/audio/Cone.h" 29 #include "platform/audio/Cone.h"
30 #include "platform/audio/Distance.h" 30 #include "platform/audio/Distance.h"
31 #include "platform/audio/HRTFDatabaseLoader.h" 31 #include "platform/audio/HRTFDatabaseLoader.h"
32 #include "platform/audio/Panner.h" 32 #include "platform/audio/Panner.h"
33 #include "modules/webaudio/AudioListener.h" 33 #include "modules/webaudio/AudioListener.h"
34 #include "modules/webaudio/AudioNode.h" 34 #include "modules/webaudio/AudioNode.h"
35 #include "platform/geometry/FloatPoint3D.h" 35 #include "platform/geometry/FloatPoint3D.h"
36 #include "wtf/HashMap.h" 36 #include "wtf/HashMap.h"
37 #include "wtf/OwnPtr.h" 37 #include "wtf/OwnPtr.h"
38 38
39 namespace WebCore { 39 namespace blink {
40 40
41 // PannerNode is an AudioNode with one input and one output. 41 // PannerNode is an AudioNode with one input and one output.
42 // It positions a sound in 3D space, with the exact effect dependent on the pann ing model. 42 // It positions a sound in 3D space, with the exact effect dependent on the pann ing model.
43 // It has a position and an orientation in 3D space which is relative to the pos ition and orientation of the context's AudioListener. 43 // It has a position and an orientation in 3D space which is relative to the pos ition and orientation of the context's AudioListener.
44 // A distance effect will attenuate the gain as the position moves away from the listener. 44 // A distance effect will attenuate the gain as the position moves away from the listener.
45 // A cone effect will attenuate the gain as the orientation moves away from the listener. 45 // A cone effect will attenuate the gain as the orientation moves away from the listener.
46 // All of these effects follow the OpenAL specification very closely. 46 // All of these effects follow the OpenAL specification very closely.
47 47
48 class PannerNode FINAL : public AudioNode { 48 class PannerNode FINAL : public AudioNode {
49 public: 49 public:
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157 157
158 RefPtr<HRTFDatabaseLoader> m_hrtfDatabaseLoader; 158 RefPtr<HRTFDatabaseLoader> m_hrtfDatabaseLoader;
159 159
160 // AudioContext's connection count 160 // AudioContext's connection count
161 unsigned m_connectionCount; 161 unsigned m_connectionCount;
162 162
163 // Synchronize process() with setting of the panning model, source's locatio n information, listener, distance parameters and sound cones. 163 // Synchronize process() with setting of the panning model, source's locatio n information, listener, distance parameters and sound cones.
164 mutable Mutex m_processLock; 164 mutable Mutex m_processLock;
165 }; 165 };
166 166
167 } // namespace WebCore 167 } // namespace blink
168 168
169 #endif // PannerNode_h 169 #endif // PannerNode_h
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