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1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
23 */ | 23 */ |
24 | 24 |
25 #ifndef DynamicsCompressorNode_h | 25 #ifndef DynamicsCompressorNode_h |
26 #define DynamicsCompressorNode_h | 26 #define DynamicsCompressorNode_h |
27 | 27 |
28 #include "modules/webaudio/AudioNode.h" | 28 #include "modules/webaudio/AudioNode.h" |
29 #include "modules/webaudio/AudioParam.h" | 29 #include "modules/webaudio/AudioParam.h" |
30 #include "wtf/OwnPtr.h" | 30 #include "wtf/OwnPtr.h" |
31 | 31 |
32 namespace WebCore { | 32 namespace blink { |
33 | 33 |
34 class DynamicsCompressor; | 34 class DynamicsCompressor; |
35 | 35 |
36 class DynamicsCompressorNode FINAL : public AudioNode { | 36 class DynamicsCompressorNode FINAL : public AudioNode { |
37 public: | 37 public: |
38 static PassRefPtrWillBeRawPtr<DynamicsCompressorNode> create(AudioContext* c
ontext, float sampleRate) | 38 static PassRefPtrWillBeRawPtr<DynamicsCompressorNode> create(AudioContext* c
ontext, float sampleRate) |
39 { | 39 { |
40 return adoptRefWillBeNoop(new DynamicsCompressorNode(context, sampleRate
)); | 40 return adoptRefWillBeNoop(new DynamicsCompressorNode(context, sampleRate
)); |
41 } | 41 } |
42 | 42 |
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67 | 67 |
68 OwnPtr<DynamicsCompressor> m_dynamicsCompressor; | 68 OwnPtr<DynamicsCompressor> m_dynamicsCompressor; |
69 RefPtrWillBeMember<AudioParam> m_threshold; | 69 RefPtrWillBeMember<AudioParam> m_threshold; |
70 RefPtrWillBeMember<AudioParam> m_knee; | 70 RefPtrWillBeMember<AudioParam> m_knee; |
71 RefPtrWillBeMember<AudioParam> m_ratio; | 71 RefPtrWillBeMember<AudioParam> m_ratio; |
72 RefPtrWillBeMember<AudioParam> m_reduction; | 72 RefPtrWillBeMember<AudioParam> m_reduction; |
73 RefPtrWillBeMember<AudioParam> m_attack; | 73 RefPtrWillBeMember<AudioParam> m_attack; |
74 RefPtrWillBeMember<AudioParam> m_release; | 74 RefPtrWillBeMember<AudioParam> m_release; |
75 }; | 75 }; |
76 | 76 |
77 } // namespace WebCore | 77 } // namespace blink |
78 | 78 |
79 #endif // DynamicsCompressorNode_h | 79 #endif // DynamicsCompressorNode_h |
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