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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 | 24 |
| 25 #ifndef AudioDestinationNode_h | 25 #ifndef AudioDestinationNode_h |
| 26 #define AudioDestinationNode_h | 26 #define AudioDestinationNode_h |
| 27 | 27 |
| 28 #include "platform/audio/AudioBus.h" | 28 #include "platform/audio/AudioBus.h" |
| 29 #include "platform/audio/AudioIOCallback.h" | 29 #include "platform/audio/AudioIOCallback.h" |
| 30 #include "platform/audio/AudioSourceProvider.h" | 30 #include "platform/audio/AudioSourceProvider.h" |
| 31 #include "modules/webaudio/AudioBuffer.h" | 31 #include "modules/webaudio/AudioBuffer.h" |
| 32 #include "modules/webaudio/AudioNode.h" | 32 #include "modules/webaudio/AudioNode.h" |
| 33 | 33 |
| 34 namespace WebCore { | 34 namespace blink { |
| 35 | 35 |
| 36 class AudioBus; | 36 class AudioBus; |
| 37 class AudioContext; | 37 class AudioContext; |
| 38 | 38 |
| 39 class AudioDestinationNode : public AudioNode, public AudioIOCallback { | 39 class AudioDestinationNode : public AudioNode, public AudioIOCallback { |
| 40 public: | 40 public: |
| 41 AudioDestinationNode(AudioContext*, float sampleRate); | 41 AudioDestinationNode(AudioContext*, float sampleRate); |
| 42 virtual ~AudioDestinationNode(); | 42 virtual ~AudioDestinationNode(); |
| 43 | 43 |
| 44 // AudioNode | 44 // AudioNode |
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| 86 | 86 |
| 87 virtual double tailTime() const OVERRIDE FINAL { return 0; } | 87 virtual double tailTime() const OVERRIDE FINAL { return 0; } |
| 88 virtual double latencyTime() const OVERRIDE FINAL { return 0; } | 88 virtual double latencyTime() const OVERRIDE FINAL { return 0; } |
| 89 | 89 |
| 90 // Counts the number of sample-frames processed by the destination. | 90 // Counts the number of sample-frames processed by the destination. |
| 91 size_t m_currentSampleFrame; | 91 size_t m_currentSampleFrame; |
| 92 | 92 |
| 93 LocalAudioInputProvider m_localAudioInputProvider; | 93 LocalAudioInputProvider m_localAudioInputProvider; |
| 94 }; | 94 }; |
| 95 | 95 |
| 96 } // namespace WebCore | 96 } // namespace blink |
| 97 | 97 |
| 98 #endif // AudioDestinationNode_h | 98 #endif // AudioDestinationNode_h |
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