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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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36 #include "wtf/MainThread.h" | 36 #include "wtf/MainThread.h" |
37 #include "wtf/OwnPtr.h" | 37 #include "wtf/OwnPtr.h" |
38 #include "wtf/PassRefPtr.h" | 38 #include "wtf/PassRefPtr.h" |
39 #include "wtf/RefCounted.h" | 39 #include "wtf/RefCounted.h" |
40 #include "wtf/RefPtr.h" | 40 #include "wtf/RefPtr.h" |
41 #include "wtf/ThreadSafeRefCounted.h" | 41 #include "wtf/ThreadSafeRefCounted.h" |
42 #include "wtf/Threading.h" | 42 #include "wtf/Threading.h" |
43 #include "wtf/Vector.h" | 43 #include "wtf/Vector.h" |
44 #include "wtf/text/AtomicStringHash.h" | 44 #include "wtf/text/AtomicStringHash.h" |
45 | 45 |
46 namespace WebCore { | 46 namespace blink { |
47 | 47 |
48 class AnalyserNode; | 48 class AnalyserNode; |
49 class AudioBuffer; | 49 class AudioBuffer; |
50 class AudioBufferCallback; | 50 class AudioBufferCallback; |
51 class AudioBufferSourceNode; | 51 class AudioBufferSourceNode; |
52 class AudioListener; | 52 class AudioListener; |
53 class AudioSummingJunction; | 53 class AudioSummingJunction; |
54 class BiquadFilterNode; | 54 class BiquadFilterNode; |
55 class ChannelMergerNode; | 55 class ChannelMergerNode; |
56 class ChannelSplitterNode; | 56 class ChannelSplitterNode; |
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320 AsyncAudioDecoder m_audioDecoder; | 320 AsyncAudioDecoder m_audioDecoder; |
321 | 321 |
322 // This is considering 32 is large enough for multiple channels audio. | 322 // This is considering 32 is large enough for multiple channels audio. |
323 // It is somewhat arbitrary and could be increased if necessary. | 323 // It is somewhat arbitrary and could be increased if necessary. |
324 enum { MaxNumberOfChannels = 32 }; | 324 enum { MaxNumberOfChannels = 32 }; |
325 }; | 325 }; |
326 | 326 |
327 } // WebCore | 327 } // WebCore |
328 | 328 |
329 #endif // AudioContext_h | 329 #endif // AudioContext_h |
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