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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 32 | 32 |
| 33 #include "modules/webaudio/AudioBuffer.h" | 33 #include "modules/webaudio/AudioBuffer.h" |
| 34 | 34 |
| 35 #include "bindings/core/v8/ExceptionMessages.h" | 35 #include "bindings/core/v8/ExceptionMessages.h" |
| 36 #include "bindings/core/v8/ExceptionState.h" | 36 #include "bindings/core/v8/ExceptionState.h" |
| 37 #include "core/dom/ExceptionCode.h" | 37 #include "core/dom/ExceptionCode.h" |
| 38 #include "platform/audio/AudioBus.h" | 38 #include "platform/audio/AudioBus.h" |
| 39 #include "platform/audio/AudioFileReader.h" | 39 #include "platform/audio/AudioFileReader.h" |
| 40 #include "modules/webaudio/AudioContext.h" | 40 #include "modules/webaudio/AudioContext.h" |
| 41 | 41 |
| 42 namespace WebCore { | 42 namespace blink { |
| 43 | 43 |
| 44 float AudioBuffer::minAllowedSampleRate() | 44 float AudioBuffer::minAllowedSampleRate() |
| 45 { | 45 { |
| 46 // crbug.com/344375 | 46 // crbug.com/344375 |
| 47 return 3000; | 47 return 3000; |
| 48 } | 48 } |
| 49 | 49 |
| 50 float AudioBuffer::maxAllowedSampleRate() | 50 float AudioBuffer::maxAllowedSampleRate() |
| 51 { | 51 { |
| 52 // Windows can support up to this rate. | 52 // Windows can support up to this rate. |
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| 206 } | 206 } |
| 207 | 207 |
| 208 void AudioBuffer::zero() | 208 void AudioBuffer::zero() |
| 209 { | 209 { |
| 210 for (unsigned i = 0; i < m_channels.size(); ++i) { | 210 for (unsigned i = 0; i < m_channels.size(); ++i) { |
| 211 if (getChannelData(i)) | 211 if (getChannelData(i)) |
| 212 getChannelData(i)->zeroRange(0, length()); | 212 getChannelData(i)->zeroRange(0, length()); |
| 213 } | 213 } |
| 214 } | 214 } |
| 215 | 215 |
| 216 } // namespace WebCore | 216 } // namespace blink |
| 217 | 217 |
| 218 #endif // ENABLE(WEB_AUDIO) | 218 #endif // ENABLE(WEB_AUDIO) |
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