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Side by Side Diff: Source/modules/webaudio/AudioBasicInspectorNode.h

Issue 403013002: Rename WebCore to blink in Modules (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2012, Intel Corporation. All rights reserved. 2 * Copyright (C) 2012, Intel Corporation. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #ifndef AudioBasicInspectorNode_h 25 #ifndef AudioBasicInspectorNode_h
26 #define AudioBasicInspectorNode_h 26 #define AudioBasicInspectorNode_h
27 27
28 #include "modules/webaudio/AudioNode.h" 28 #include "modules/webaudio/AudioNode.h"
29 29
30 namespace WebCore { 30 namespace blink {
31 31
32 class ExceptionState; 32 class ExceptionState;
33 33
34 // AudioBasicInspectorNode is an AudioNode with one input and one output where t he output might not necessarily connect to another node's input. 34 // AudioBasicInspectorNode is an AudioNode with one input and one output where t he output might not necessarily connect to another node's input.
35 // If the output is not connected to any other node, then the AudioBasicInspecto rNode's processIfNecessary() function will be called automatically by 35 // If the output is not connected to any other node, then the AudioBasicInspecto rNode's processIfNecessary() function will be called automatically by
36 // AudioContext before the end of each render quantum so that it can inspect the audio stream. 36 // AudioContext before the end of each render quantum so that it can inspect the audio stream.
37 class AudioBasicInspectorNode : public AudioNode { 37 class AudioBasicInspectorNode : public AudioNode {
38 public: 38 public:
39 AudioBasicInspectorNode(AudioContext*, float sampleRate, unsigned outputChan nelCount); 39 AudioBasicInspectorNode(AudioContext*, float sampleRate, unsigned outputChan nelCount);
40 40
41 // AudioNode 41 // AudioNode
42 virtual void pullInputs(size_t framesToProcess) OVERRIDE FINAL; 42 virtual void pullInputs(size_t framesToProcess) OVERRIDE FINAL;
43 virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&) OVERRIDE FINAL; 43 virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&) OVERRIDE FINAL;
44 virtual void disconnect(unsigned outputIndex, ExceptionState&) OVERRIDE FINA L; 44 virtual void disconnect(unsigned outputIndex, ExceptionState&) OVERRIDE FINA L;
45 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE FINAL; 45 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE FINAL;
46 46
47 private: 47 private:
48 void updatePullStatus(); 48 void updatePullStatus();
49 bool m_needAutomaticPull; // When setting to true, AudioBasicInspectorNode w ill be pulled automaticlly by AudioContext before the end of each render quantum . 49 bool m_needAutomaticPull; // When setting to true, AudioBasicInspectorNode w ill be pulled automaticlly by AudioContext before the end of each render quantum .
50 }; 50 };
51 51
52 } // namespace WebCore 52 } // namespace blink
53 53
54 #endif // AudioBasicInspectorNode_h 54 #endif // AudioBasicInspectorNode_h
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