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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Intel Corporation. All rights reserved. | 2 * Copyright (C) 2012, Intel Corporation. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 #include "config.h" | 25 #include "config.h" |
| 26 | 26 |
| 27 #if ENABLE(WEB_AUDIO) | 27 #if ENABLE(WEB_AUDIO) |
| 28 | 28 |
| 29 #include "modules/webaudio/AudioBasicInspectorNode.h" | 29 #include "modules/webaudio/AudioBasicInspectorNode.h" |
| 30 | 30 |
| 31 #include "modules/webaudio/AudioContext.h" | 31 #include "modules/webaudio/AudioContext.h" |
| 32 #include "modules/webaudio/AudioNodeInput.h" | 32 #include "modules/webaudio/AudioNodeInput.h" |
| 33 #include "modules/webaudio/AudioNodeOutput.h" | 33 #include "modules/webaudio/AudioNodeOutput.h" |
| 34 | 34 |
| 35 namespace WebCore { | 35 namespace blink { |
| 36 | 36 |
| 37 AudioBasicInspectorNode::AudioBasicInspectorNode(AudioContext* context, float sa
mpleRate, unsigned outputChannelCount) | 37 AudioBasicInspectorNode::AudioBasicInspectorNode(AudioContext* context, float sa
mpleRate, unsigned outputChannelCount) |
| 38 : AudioNode(context, sampleRate) | 38 : AudioNode(context, sampleRate) |
| 39 , m_needAutomaticPull(false) | 39 , m_needAutomaticPull(false) |
| 40 { | 40 { |
| 41 addInput(); | 41 addInput(); |
| 42 addOutput(AudioNodeOutput::create(this, outputChannelCount)); | 42 addOutput(AudioNodeOutput::create(this, outputChannelCount)); |
| 43 } | 43 } |
| 44 | 44 |
| 45 // We override pullInputs() as an optimization allowing this node to take advant
age of in-place processing, | 45 // We override pullInputs() as an optimization allowing this node to take advant
age of in-place processing, |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 110 context()->addAutomaticPullNode(this); | 110 context()->addAutomaticPullNode(this); |
| 111 m_needAutomaticPull = true; | 111 m_needAutomaticPull = true; |
| 112 } else if (!numberOfInputConnections && m_needAutomaticPull) { | 112 } else if (!numberOfInputConnections && m_needAutomaticPull) { |
| 113 // The AudioBasicInspectorNode is connected to nothing, remove it fr
om the context's automatic pull list. | 113 // The AudioBasicInspectorNode is connected to nothing, remove it fr
om the context's automatic pull list. |
| 114 context()->removeAutomaticPullNode(this); | 114 context()->removeAutomaticPullNode(this); |
| 115 m_needAutomaticPull = false; | 115 m_needAutomaticPull = false; |
| 116 } | 116 } |
| 117 } | 117 } |
| 118 } | 118 } |
| 119 | 119 |
| 120 } // namespace WebCore | 120 } // namespace blink |
| 121 | 121 |
| 122 #endif // ENABLE(WEB_AUDIO) | 122 #endif // ENABLE(WEB_AUDIO) |
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