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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/gamepad/GamepadEvent.h" | 6 #include "modules/gamepad/GamepadEvent.h" |
7 | 7 |
8 namespace WebCore { | 8 namespace blink { |
9 | 9 |
10 GamepadEventInit::GamepadEventInit() | 10 GamepadEventInit::GamepadEventInit() |
11 { | 11 { |
12 } | 12 } |
13 | 13 |
14 GamepadEvent::GamepadEvent() | 14 GamepadEvent::GamepadEvent() |
15 { | 15 { |
16 ScriptWrappable::init(this); | 16 ScriptWrappable::init(this); |
17 } | 17 } |
18 | 18 |
(...skipping 19 matching lines...) Expand all Loading... |
38 { | 38 { |
39 return EventNames::GamepadEvent; | 39 return EventNames::GamepadEvent; |
40 } | 40 } |
41 | 41 |
42 void GamepadEvent::trace(Visitor* visitor) | 42 void GamepadEvent::trace(Visitor* visitor) |
43 { | 43 { |
44 visitor->trace(m_gamepad); | 44 visitor->trace(m_gamepad); |
45 Event::trace(visitor); | 45 Event::trace(visitor); |
46 } | 46 } |
47 | 47 |
48 } // namespace WebCore | 48 } // namespace blink |
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