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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/gamepad/GamepadDispatcher.h" | 6 #include "modules/gamepad/GamepadDispatcher.h" |
7 | 7 |
8 #include "modules/gamepad/NavigatorGamepad.h" | 8 #include "modules/gamepad/NavigatorGamepad.h" |
9 #include "public/platform/Platform.h" | 9 #include "public/platform/Platform.h" |
10 #include "wtf/TemporaryChange.h" | 10 #include "wtf/TemporaryChange.h" |
11 | 11 |
12 namespace WebCore { | 12 namespace blink { |
13 | 13 |
14 GamepadDispatcher& GamepadDispatcher::instance() | 14 GamepadDispatcher& GamepadDispatcher::instance() |
15 { | 15 { |
16 DEFINE_STATIC_LOCAL(GamepadDispatcher, gamepadDispatcher, ()); | 16 DEFINE_STATIC_LOCAL(GamepadDispatcher, gamepadDispatcher, ()); |
17 return gamepadDispatcher; | 17 return gamepadDispatcher; |
18 } | 18 } |
19 | 19 |
20 void GamepadDispatcher::sampleGamepads(blink::WebGamepads& gamepads) | 20 void GamepadDispatcher::sampleGamepads(blink::WebGamepads& gamepads) |
21 { | 21 { |
22 blink::Platform::current()->sampleGamepads(gamepads); | 22 blink::Platform::current()->sampleGamepads(gamepads); |
(...skipping 30 matching lines...) Expand all Loading... |
53 void GamepadDispatcher::startListening() | 53 void GamepadDispatcher::startListening() |
54 { | 54 { |
55 blink::Platform::current()->setGamepadListener(this); | 55 blink::Platform::current()->setGamepadListener(this); |
56 } | 56 } |
57 | 57 |
58 void GamepadDispatcher::stopListening() | 58 void GamepadDispatcher::stopListening() |
59 { | 59 { |
60 blink::Platform::current()->setGamepadListener(0); | 60 blink::Platform::current()->setGamepadListener(0); |
61 } | 61 } |
62 | 62 |
63 } // namespace WebCore | 63 } // namespace blink |
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