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1 /* | 1 /* |
2 * Copyright (C) 2013 Apple Inc. All rights reserved. | 2 * Copyright (C) 2013 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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31 #include "platform/Timer.h" | 31 #include "platform/Timer.h" |
32 #include "platform/heap/Handle.h" | 32 #include "platform/heap/Handle.h" |
33 #include "public/platform/WebContentDecryptionModuleSession.h" | 33 #include "public/platform/WebContentDecryptionModuleSession.h" |
34 #include "wtf/Forward.h" | 34 #include "wtf/Forward.h" |
35 | 35 |
36 namespace blink { | 36 namespace blink { |
37 class WebContentDecryptionModule; | 37 class WebContentDecryptionModule; |
38 class WebString; | 38 class WebString; |
39 } | 39 } |
40 | 40 |
41 namespace WebCore { | 41 namespace blink { |
42 | 42 |
43 class ScriptState; | 43 class ScriptState; |
44 class ScriptPromise; | 44 class ScriptPromise; |
45 class ExceptionState; | 45 class ExceptionState; |
46 class GenericEventQueue; | 46 class GenericEventQueue; |
47 class MediaKeyError; | 47 class MediaKeyError; |
48 class MediaKeys; | 48 class MediaKeys; |
49 | 49 |
50 // References are held by JS only. However, even if all JS references are | 50 // References are held by JS only. However, even if all JS references are |
51 // dropped, it won't be garbage collected until close event received or | 51 // dropped, it won't be garbage collected until close event received or |
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115 // Is the CDM finished with this session? | 115 // Is the CDM finished with this session? |
116 bool m_isClosed; | 116 bool m_isClosed; |
117 | 117 |
118 HeapDeque<Member<PendingAction> > m_pendingActions; | 118 HeapDeque<Member<PendingAction> > m_pendingActions; |
119 Timer<MediaKeySession> m_actionTimer; | 119 Timer<MediaKeySession> m_actionTimer; |
120 }; | 120 }; |
121 | 121 |
122 } | 122 } |
123 | 123 |
124 #endif // MediaKeySession_h | 124 #endif // MediaKeySession_h |
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