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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PLATFORM_DRI_DRI_BUFFER_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRI_DRI_BUFFER_H_ |
6 #define UI_OZONE_PLATFORM_DRI_DRI_BUFFER_H_ | 6 #define UI_OZONE_PLATFORM_DRI_DRI_BUFFER_H_ |
7 | 7 |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "skia/ext/refptr.h" | 9 #include "skia/ext/refptr.h" |
10 #include "third_party/skia/include/core/SkSurface.h" | 10 #include "third_party/skia/include/core/SkSurface.h" |
11 | 11 |
12 class SkCanvas; | 12 class SkCanvas; |
13 | 13 |
14 namespace ui { | 14 namespace ui { |
15 | 15 |
16 class DriWrapper; | 16 class DriWrapper; |
17 | 17 |
18 // Wrapper for a DRM allocated buffer. Keeps track of the native properties of | 18 // Wrapper for a DRM allocated buffer. Keeps track of the native properties of |
19 // the buffer and wraps the pixel memory into a SkSurface which can be used to | 19 // the buffer and wraps the pixel memory into a SkSurface which can be used to |
20 // draw into using Skia. | 20 // draw into using Skia. |
21 class DriBuffer { | 21 class DriBuffer { |
22 public: | 22 public: |
23 DriBuffer(DriWrapper* dri); | 23 DriBuffer(DriWrapper* dri); |
24 virtual ~DriBuffer(); | 24 ~DriBuffer(); |
25 | 25 |
26 uint32_t stride() const { return stride_; } | 26 uint32_t stride() const { return stride_; } |
27 uint32_t handle() const { return handle_; } | 27 uint32_t handle() const { return handle_; } |
28 uint32_t framebuffer() const { return framebuffer_; } | 28 uint32_t framebuffer() const { return framebuffer_; } |
29 SkCanvas* canvas() { return surface_->getCanvas(); } | 29 SkCanvas* canvas() { return surface_->getCanvas(); } |
30 | 30 |
31 // Allocates the backing pixels and wraps them in |surface_|. |info| is used | 31 // Allocates the backing pixels and wraps them in |surface_|. |info| is used |
32 // to describe the buffer characteristics (size, color format). | 32 // to describe the buffer characteristics (size, color format). |
33 virtual bool Initialize(const SkImageInfo& info); | 33 bool Initialize(const SkImageInfo& info); |
34 | 34 |
35 protected: | 35 private: |
36 DriWrapper* dri_; // Not owned. | 36 DriWrapper* dri_; // Not owned. |
37 | 37 |
38 // Wrapper around the native pixel memory. | 38 // Wrapper around the native pixel memory. |
39 skia::RefPtr<SkSurface> surface_; | 39 skia::RefPtr<SkSurface> surface_; |
40 | 40 |
41 // Length of a row of pixels. | 41 // Length of a row of pixels. |
42 uint32_t stride_; | 42 uint32_t stride_; |
43 | 43 |
44 // Buffer handle used by the DRM allocator. | 44 // Buffer handle used by the DRM allocator. |
45 uint32_t handle_; | 45 uint32_t handle_; |
46 | 46 |
47 // Buffer ID used by the DRM modesettings API. This is set when the buffer is | 47 // Buffer ID used by the DRM modesettings API. This is set when the buffer is |
48 // registered with the CRTC. | 48 // registered with the CRTC. |
49 uint32_t framebuffer_; | 49 uint32_t framebuffer_; |
50 | 50 |
51 DISALLOW_COPY_AND_ASSIGN(DriBuffer); | 51 DISALLOW_COPY_AND_ASSIGN(DriBuffer); |
52 }; | 52 }; |
53 | 53 |
54 } // namespace ui | 54 } // namespace ui |
55 | 55 |
56 #endif // UI_OZONE_PLATFORM_DRI_DRI_BUFFER_H_ | 56 #endif // UI_OZONE_PLATFORM_DRI_DRI_BUFFER_H_ |
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