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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
| 9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
| 10 | 10 |
| 11 #include "GrBinHashKey.h" | 11 #include "GrBinHashKey.h" |
| 12 #include "GrDrawState.h" | 12 #include "GrDrawState.h" |
| 13 #include "GrGLContext.h" | 13 #include "GrGLContext.h" |
| 14 #include "GrGLIRect.h" | 14 #include "GrGLIRect.h" |
| 15 #include "GrGLIndexBuffer.h" | 15 #include "GrGLIndexBuffer.h" |
| 16 #include "GrGLProgram.h" | 16 #include "GrGLProgram.h" |
| 17 #include "GrGLStencilBuffer.h" | 17 #include "GrGLStencilBuffer.h" |
| 18 #include "GrGLTexture.h" | 18 #include "GrGLTexture.h" |
| 19 #include "GrGLVertexArray.h" | 19 #include "GrGLVertexArray.h" |
| 20 #include "GrGLVertexBuffer.h" | 20 #include "GrGLVertexBuffer.h" |
| 21 #include "GrGpu.h" | 21 #include "GrGpu.h" |
| 22 #include "GrTHashTable.h" | |
| 23 #include "SkTypes.h" | 22 #include "SkTypes.h" |
| 24 | 23 |
| 25 #ifdef SK_DEVELOPER | 24 #ifdef SK_DEVELOPER |
| 26 #define PROGRAM_CACHE_STATS | 25 #define PROGRAM_CACHE_STATS |
| 27 #endif | 26 #endif |
| 28 | 27 |
| 29 class GrGLNameAllocator; | 28 class GrGLNameAllocator; |
| 30 | 29 |
| 31 class GrGpuGL : public GrGpu { | 30 class GrGpuGL : public GrGpu { |
| 32 public: | 31 public: |
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| 477 // we record what stencil format worked last time to hopefully exit early | 476 // we record what stencil format worked last time to hopefully exit early |
| 478 // from our loop that tries stencil formats and calls check fb status. | 477 // from our loop that tries stencil formats and calls check fb status. |
| 479 int fLastSuccessfulStencilFmtIdx; | 478 int fLastSuccessfulStencilFmtIdx; |
| 480 | 479 |
| 481 SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; | 480 SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; |
| 482 | 481 |
| 483 typedef GrGpu INHERITED; | 482 typedef GrGpu INHERITED; |
| 484 }; | 483 }; |
| 485 | 484 |
| 486 #endif | 485 #endif |
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