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Unified Diff: android_webview/native/aw_assets.cc

Issue 401743003: [android_webview] Introduce AwAssets to reference assets inside the apk. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@pakfiles
Patch Set: One char fix to make clang happy Created 6 years, 5 months ago
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Index: android_webview/native/aw_assets.cc
diff --git a/android_webview/native/aw_assets.cc b/android_webview/native/aw_assets.cc
new file mode 100644
index 0000000000000000000000000000000000000000..6d5ad72f5aa698da5c12e30e9e827f11eb4ed5ad
--- /dev/null
+++ b/android_webview/native/aw_assets.cc
@@ -0,0 +1,41 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <jni.h>
+
+#include "android_webview/native/aw_assets.h"
+
+#include "base/android/jni_array.h"
+#include "base/android/jni_string.h"
+#include "base/android/scoped_java_ref.h"
+#include "jni/AwAssets_jni.h"
+
+namespace android_webview {
+namespace AwAssets {
+
+bool OpenAsset(const std::string& filename,
+ int* fd,
+ int64* offset,
+ int64* size) {
+ JNIEnv* env = base::android::AttachCurrentThread();
+ ScopedJavaLocalRef<jlongArray> jarr = Java_AwAssets_openAsset(
+ env,
+ base::android::GetApplicationContext(),
+ base::android::ConvertUTF8ToJavaString(env, filename).Release());
+ std::vector<long> results;
+ base::android::JavaLongArrayToLongVector(env, jarr.obj(), &results);
+ DCHECK_EQ(3U, results.size());
+ *fd = static_cast<int>(results[0]);
+ *offset = results[1];
+ *size = results[2];
+ return *fd != -1;
+}
+
+} // namespace AwAssets
+
+bool RegisterAwAssets(JNIEnv* env) {
+ return RegisterNativesImpl(env);
+}
+
+} // namespace android_webview
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