| Index: ui/gfx/screen_win.cc
|
| diff --git a/ui/gfx/screen_win.cc b/ui/gfx/screen_win.cc
|
| index 7dff9e90d8c686a899b75dfc1df303eb4f85d53b..7b2fcc3aa3f8569aadda44bef0fd6d74d3b03ace 100644
|
| --- a/ui/gfx/screen_win.cc
|
| +++ b/ui/gfx/screen_win.cc
|
| @@ -15,6 +15,10 @@
|
|
|
| namespace {
|
|
|
| +// The delay to handle the display changes notifications.
|
| +// See comments in ScreenWin::OnDisplayChanged.
|
| +const int64 kConfigureDelayMs = 500;
|
| +
|
| MONITORINFOEX GetMonitorInfoForMonitor(HMONITOR monitor) {
|
| MONITORINFOEX monitor_info;
|
| ZeroMemory(&monitor_info, sizeof(MONITORINFOEX));
|
| @@ -24,7 +28,6 @@ MONITORINFOEX GetMonitorInfoForMonitor(HMONITOR monitor) {
|
| }
|
|
|
| gfx::Display GetDisplay(MONITORINFOEX& monitor_info) {
|
| - // TODO(oshima): Implement Observer.
|
| int64 id = static_cast<int64>(
|
| base::Hash(base::WideToUTF8(monitor_info.szDevice)));
|
| gfx::Rect bounds = gfx::Rect(monitor_info.rcMonitor);
|
| @@ -79,6 +82,7 @@ BOOL CALLBACK EnumMonitorCallback(HMONITOR monitor,
|
| namespace gfx {
|
|
|
| ScreenWin::ScreenWin() {
|
| + displays_ = BuildDisplays();
|
| }
|
|
|
| ScreenWin::~ScreenWin() {
|
| @@ -111,10 +115,7 @@ int ScreenWin::GetNumDisplays() const {
|
| }
|
|
|
| std::vector<gfx::Display> ScreenWin::GetAllDisplays() const {
|
| - std::vector<gfx::Display> all_displays;
|
| - EnumDisplayMonitors(NULL, NULL, EnumMonitorCallback,
|
| - reinterpret_cast<LPARAM>(&all_displays));
|
| - return all_displays;
|
| + return displays_;
|
| }
|
|
|
| gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const {
|
| @@ -166,11 +167,11 @@ gfx::Display ScreenWin::GetPrimaryDisplay() const {
|
| }
|
|
|
| void ScreenWin::AddObserver(DisplayObserver* observer) {
|
| - // TODO(oshima): crbug.com/122863.
|
| + change_notifier_.AddObserver(observer);
|
| }
|
|
|
| void ScreenWin::RemoveObserver(DisplayObserver* observer) {
|
| - // TODO(oshima): crbug.com/122863.
|
| + change_notifier_.RemoveObserver(observer);
|
| }
|
|
|
| HWND ScreenWin::GetHWNDFromNativeView(NativeView window) const {
|
| @@ -183,4 +184,37 @@ NativeWindow ScreenWin::GetNativeWindowFromHWND(HWND hwnd) const {
|
| return NULL;
|
| }
|
|
|
| +std::vector<gfx::Display> ScreenWin::BuildDisplays() const {
|
| + std::vector<gfx::Display> all_displays;
|
| + EnumDisplayMonitors(NULL, NULL, EnumMonitorCallback,
|
| + reinterpret_cast<LPARAM>(&all_displays));
|
| + return all_displays;
|
| +}
|
| +
|
| +void ScreenWin::OnDisplayChanged() {
|
| + // Windows send a WM_DISPLAYCHANGE message to all windows when the displays
|
| + // change. This method will be called when this happen. In order to prevent
|
| + // doing expensive work multiple time, we use a timer that will be reset
|
| + // every time we get a new call and will be fulfilled kConfigureDelayMs after
|
| + // the latest.
|
| + if (configure_timer_.get() && configure_timer_->IsRunning()) {
|
| + configure_timer_->Reset();
|
| + return;
|
| + }
|
| +
|
| + configure_timer_.reset(new base::OneShotTimer<ScreenWin>());
|
| + configure_timer_->Start(
|
| + FROM_HERE,
|
| + base::TimeDelta::FromMilliseconds(kConfigureDelayMs),
|
| + this,
|
| + &ScreenWin::ConfigureTimerFired);
|
| +}
|
| +
|
| +void ScreenWin::ConfigureTimerFired() {
|
| + std::vector<gfx::Display> old_displays = displays_;
|
| + displays_ = BuildDisplays();
|
| +
|
| + change_notifier_.NotifyDisplaysChanged(old_displays, displays_);
|
| +}
|
| +
|
| } // namespace gfx
|
|
|