| Index: src/gpu/gl/GrGLPath.h
|
| diff --git a/src/gpu/gl/GrGLPath.h b/src/gpu/gl/GrGLPath.h
|
| index 3409547b2b06ac4d154fc8cdeb7017ffb6a96de3..4831b7250fe0e1fe85be866868171ad2f21b4913 100644
|
| --- a/src/gpu/gl/GrGLPath.h
|
| +++ b/src/gpu/gl/GrGLPath.h
|
| @@ -13,6 +13,7 @@
|
| #include "gl/GrGLFunctions.h"
|
|
|
| class GrGpuGL;
|
| +struct GrGLInterface;
|
|
|
| /**
|
| * Currently this represents a path built using GL_NV_path_rendering. If we
|
| @@ -22,6 +23,11 @@ class GrGpuGL;
|
|
|
| class GrGLPath : public GrPath {
|
| public:
|
| + static void InitPathObject(const GrGLInterface*,
|
| + GrGLuint pathID,
|
| + const SkPath&,
|
| + const SkStrokeRec&);
|
| +
|
| GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke);
|
| virtual ~GrGLPath();
|
| GrGLuint pathID() const { return fPathID; }
|
|
|