Index: Source/platform/geometry/RoundedRect.h |
diff --git a/Source/platform/geometry/RoundedRect.h b/Source/platform/geometry/RoundedRect.h |
index c8a79c43619ec8602e06d3e4bb86225c61389f67..b8bb2aee9154b384f13ccbd63a896cd6d04839fa 100644 |
--- a/Source/platform/geometry/RoundedRect.h |
+++ b/Source/platform/geometry/RoundedRect.h |
@@ -30,7 +30,7 @@ |
#include "platform/geometry/FloatQuad.h" |
#include "platform/geometry/IntRect.h" |
-namespace WebCore { |
+namespace blink { |
// This class is used to represent rectangles with rounded corners. It is only |
// used for painting. It uses integer units because using layout units leads to |
@@ -127,6 +127,6 @@ inline bool operator==(const RoundedRect& a, const RoundedRect& b) |
} |
-} // namespace WebCore |
+} // namespace blink |
#endif // RoundedRect_h |