| Index: Source/platform/geometry/RoundedRect.h
|
| diff --git a/Source/platform/geometry/RoundedRect.h b/Source/platform/geometry/RoundedRect.h
|
| index c8a79c43619ec8602e06d3e4bb86225c61389f67..b8bb2aee9154b384f13ccbd63a896cd6d04839fa 100644
|
| --- a/Source/platform/geometry/RoundedRect.h
|
| +++ b/Source/platform/geometry/RoundedRect.h
|
| @@ -30,7 +30,7 @@
|
| #include "platform/geometry/FloatQuad.h"
|
| #include "platform/geometry/IntRect.h"
|
|
|
| -namespace WebCore {
|
| +namespace blink {
|
|
|
| // This class is used to represent rectangles with rounded corners. It is only
|
| // used for painting. It uses integer units because using layout units leads to
|
| @@ -127,6 +127,6 @@ inline bool operator==(const RoundedRect& a, const RoundedRect& b)
|
| }
|
|
|
|
|
| -} // namespace WebCore
|
| +} // namespace blink
|
|
|
| #endif // RoundedRect_h
|
|
|