| Index: Source/platform/audio/VectorMath.h
|
| diff --git a/Source/platform/audio/VectorMath.h b/Source/platform/audio/VectorMath.h
|
| index e84b18de5c2172a101a2663bcd76cf7a872d2999..edd4e31382c93120ce896693b80db1ccb818500b 100644
|
| --- a/Source/platform/audio/VectorMath.h
|
| +++ b/Source/platform/audio/VectorMath.h
|
| @@ -29,7 +29,7 @@
|
|
|
| // Defines the interface for several vector math functions whose implementation will ideally be optimized.
|
|
|
| -namespace WebCore {
|
| +namespace blink {
|
| namespace VectorMath {
|
|
|
| // Vector scalar multiply and then add.
|
| @@ -54,6 +54,6 @@ PLATFORM_EXPORT void zvmul(const float* real1P, const float* imag1P, const float
|
| PLATFORM_EXPORT void vclip(const float* sourceP, int sourceStride, const float* lowThresholdP, const float* highThresholdP, float* destP, int destStride, size_t framesToProcess);
|
|
|
| } // namespace VectorMath
|
| -} // namespace WebCore
|
| +} // namespace blink
|
|
|
| #endif // VectorMath_h
|
|
|