Index: Source/platform/audio/ReverbAccumulationBuffer.h |
diff --git a/Source/platform/audio/ReverbAccumulationBuffer.h b/Source/platform/audio/ReverbAccumulationBuffer.h |
index ed0eafaf6789da0a6faacbda393f55555f6df756..3a78e9a75a72ec330d3318c516be0019245ebc3e 100644 |
--- a/Source/platform/audio/ReverbAccumulationBuffer.h |
+++ b/Source/platform/audio/ReverbAccumulationBuffer.h |
@@ -32,7 +32,7 @@ |
#include "platform/PlatformExport.h" |
#include "platform/audio/AudioArray.h" |
-namespace WebCore { |
+namespace blink { |
// ReverbAccumulationBuffer is a circular delay buffer with one client reading from it and multiple clients |
// writing/accumulating to it at different delay offsets from the read position. The read operation will zero the memory |
@@ -63,6 +63,6 @@ private: |
size_t m_readTimeFrame; // for debugging (frame on continuous timeline) |
}; |
-} // namespace WebCore |
+} // namespace blink |
#endif // ReverbAccumulationBuffer_h |