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1 /* | 1 /* |
2 * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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27 #define TransformationMatrix_h | 27 #define TransformationMatrix_h |
28 | 28 |
29 #include "SkMatrix44.h" | 29 #include "SkMatrix44.h" |
30 #include <string.h> //for memcpy | 30 #include <string.h> //for memcpy |
31 #include "platform/geometry/FloatPoint.h" | 31 #include "platform/geometry/FloatPoint.h" |
32 #include "platform/geometry/FloatPoint3D.h" | 32 #include "platform/geometry/FloatPoint3D.h" |
33 #include "platform/geometry/IntPoint.h" | 33 #include "platform/geometry/IntPoint.h" |
34 #include "wtf/CPU.h" | 34 #include "wtf/CPU.h" |
35 #include "wtf/FastAllocBase.h" | 35 #include "wtf/FastAllocBase.h" |
36 | 36 |
37 namespace WebCore { | 37 namespace blink { |
38 | 38 |
39 class AffineTransform; | 39 class AffineTransform; |
40 class IntRect; | 40 class IntRect; |
41 class LayoutRect; | 41 class LayoutRect; |
42 class FloatRect; | 42 class FloatRect; |
43 class FloatQuad; | 43 class FloatQuad; |
44 class FloatBox; | 44 class FloatBox; |
45 #if CPU(X86_64) | 45 #if CPU(X86_64) |
46 #define TRANSFORMATION_MATRIX_USE_X86_64_SSE2 | 46 #define TRANSFORMATION_MATRIX_USE_X86_64_SSE2 |
47 #endif | 47 #endif |
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354 | 354 |
355 void setMatrix(const Matrix4 m) | 355 void setMatrix(const Matrix4 m) |
356 { | 356 { |
357 if (m && m != m_matrix) | 357 if (m && m != m_matrix) |
358 memcpy(m_matrix, m, sizeof(Matrix4)); | 358 memcpy(m_matrix, m, sizeof(Matrix4)); |
359 } | 359 } |
360 | 360 |
361 Matrix4 m_matrix; | 361 Matrix4 m_matrix; |
362 }; | 362 }; |
363 | 363 |
364 } // namespace WebCore | 364 } // namespace blink |
365 | 365 |
366 #endif // TransformationMatrix_h | 366 #endif // TransformationMatrix_h |
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