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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "platform/graphics/ReplayingCanvas.h" | 32 #include "platform/graphics/ReplayingCanvas.h" |
33 | 33 |
34 #include "third_party/skia/include/core/SkBitmapDevice.h" | 34 #include "third_party/skia/include/core/SkBitmapDevice.h" |
35 | 35 |
36 namespace WebCore { | 36 namespace blink { |
37 | 37 |
38 class AutoReplayer { | 38 class AutoReplayer { |
39 public: | 39 public: |
40 AutoReplayer(ReplayingCanvas*); | 40 AutoReplayer(ReplayingCanvas*); |
41 ~AutoReplayer(); | 41 ~AutoReplayer(); |
42 | 42 |
43 private: | 43 private: |
44 ReplayingCanvas* m_canvas; | 44 ReplayingCanvas* m_canvas; |
45 }; | 45 }; |
46 | 46 |
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281 return this->SkCanvas::willSaveLayer(bounds, paint, flags); | 281 return this->SkCanvas::willSaveLayer(bounds, paint, flags); |
282 } | 282 } |
283 | 283 |
284 void ReplayingCanvas::willRestore() | 284 void ReplayingCanvas::willRestore() |
285 { | 285 { |
286 AutoReplayer replayer(this); | 286 AutoReplayer replayer(this); |
287 this->SkCanvas::willRestore(); | 287 this->SkCanvas::willRestore(); |
288 } | 288 } |
289 | 289 |
290 } | 290 } |
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