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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. |
| 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
| 4 * Copyright (C) 2007-2008 Torch Mobile, Inc. | 4 * Copyright (C) 2007-2008 Torch Mobile, Inc. |
| 5 * Copyright (C) 2013 Google, Inc. All rights reserved. | 5 * Copyright (C) 2013 Google, Inc. All rights reserved. |
| 6 * | 6 * |
| 7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
| 8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
| 9 * are met: | 9 * are met: |
| 10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
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| 31 | 31 |
| 32 #include "SkShader.h" | 32 #include "SkShader.h" |
| 33 #include "platform/PlatformExport.h" | 33 #include "platform/PlatformExport.h" |
| 34 #include "platform/graphics/Image.h" | 34 #include "platform/graphics/Image.h" |
| 35 #include "platform/transforms/AffineTransform.h" | 35 #include "platform/transforms/AffineTransform.h" |
| 36 | 36 |
| 37 #include "wtf/PassRefPtr.h" | 37 #include "wtf/PassRefPtr.h" |
| 38 #include "wtf/RefCounted.h" | 38 #include "wtf/RefCounted.h" |
| 39 #include "wtf/RefPtr.h" | 39 #include "wtf/RefPtr.h" |
| 40 | 40 |
| 41 namespace WebCore { | 41 namespace blink { |
| 42 | 42 |
| 43 class AffineTransform; | 43 class AffineTransform; |
| 44 | 44 |
| 45 class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> { | 45 class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> { |
| 46 public: | 46 public: |
| 47 static PassRefPtr<Pattern> create(PassRefPtr<Image> tileImage, bool repeatX,
bool repeatY) | 47 static PassRefPtr<Pattern> create(PassRefPtr<Image> tileImage, bool repeatX,
bool repeatY) |
| 48 { | 48 { |
| 49 return adoptRef(new Pattern(tileImage, repeatX, repeatY)); | 49 return adoptRef(new Pattern(tileImage, repeatX, repeatY)); |
| 50 } | 50 } |
| 51 ~Pattern(); | 51 ~Pattern(); |
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| 65 bool m_repeatX; | 65 bool m_repeatX; |
| 66 bool m_repeatY; | 66 bool m_repeatY; |
| 67 AffineTransform m_patternSpaceTransformation; | 67 AffineTransform m_patternSpaceTransformation; |
| 68 RefPtr<SkShader> m_pattern; | 68 RefPtr<SkShader> m_pattern; |
| 69 int m_externalMemoryAllocated; | 69 int m_externalMemoryAllocated; |
| 70 }; | 70 }; |
| 71 | 71 |
| 72 } //namespace | 72 } //namespace |
| 73 | 73 |
| 74 #endif | 74 #endif |
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