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Side by Side Diff: Source/platform/graphics/Pattern.h

Issue 400543004: Rename WebCore namespace to blink in Platform (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved.
3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org>
4 * Copyright (C) 2007-2008 Torch Mobile, Inc. 4 * Copyright (C) 2007-2008 Torch Mobile, Inc.
5 * Copyright (C) 2013 Google, Inc. All rights reserved. 5 * Copyright (C) 2013 Google, Inc. All rights reserved.
6 * 6 *
7 * Redistribution and use in source and binary forms, with or without 7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions 8 * modification, are permitted provided that the following conditions
9 * are met: 9 * are met:
10 * 1. Redistributions of source code must retain the above copyright 10 * 1. Redistributions of source code must retain the above copyright
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31 31
32 #include "SkShader.h" 32 #include "SkShader.h"
33 #include "platform/PlatformExport.h" 33 #include "platform/PlatformExport.h"
34 #include "platform/graphics/Image.h" 34 #include "platform/graphics/Image.h"
35 #include "platform/transforms/AffineTransform.h" 35 #include "platform/transforms/AffineTransform.h"
36 36
37 #include "wtf/PassRefPtr.h" 37 #include "wtf/PassRefPtr.h"
38 #include "wtf/RefCounted.h" 38 #include "wtf/RefCounted.h"
39 #include "wtf/RefPtr.h" 39 #include "wtf/RefPtr.h"
40 40
41 namespace WebCore { 41 namespace blink {
42 42
43 class AffineTransform; 43 class AffineTransform;
44 44
45 class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> { 45 class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> {
46 public: 46 public:
47 static PassRefPtr<Pattern> create(PassRefPtr<Image> tileImage, bool repeatX, bool repeatY) 47 static PassRefPtr<Pattern> create(PassRefPtr<Image> tileImage, bool repeatX, bool repeatY)
48 { 48 {
49 return adoptRef(new Pattern(tileImage, repeatX, repeatY)); 49 return adoptRef(new Pattern(tileImage, repeatX, repeatY));
50 } 50 }
51 ~Pattern(); 51 ~Pattern();
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65 bool m_repeatX; 65 bool m_repeatX;
66 bool m_repeatY; 66 bool m_repeatY;
67 AffineTransform m_patternSpaceTransformation; 67 AffineTransform m_patternSpaceTransformation;
68 RefPtr<SkShader> m_pattern; 68 RefPtr<SkShader> m_pattern;
69 int m_externalMemoryAllocated; 69 int m_externalMemoryAllocated;
70 }; 70 };
71 71
72 } //namespace 72 } //namespace
73 73
74 #endif 74 #endif
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