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Side by Side Diff: Source/platform/graphics/ImageOrientation.cpp

Issue 400543004: Rename WebCore namespace to blink in Platform (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * Copyright (C) 2010 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 8 *
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 11 matching lines...) Expand all
22 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #include "config.h" 27 #include "config.h"
28 #include "platform/graphics/ImageOrientation.h" 28 #include "platform/graphics/ImageOrientation.h"
29 29
30 #include "platform/transforms/AffineTransform.h" 30 #include "platform/transforms/AffineTransform.h"
31 31
32 namespace WebCore { 32 namespace blink {
33 33
34 AffineTransform ImageOrientation::transformFromDefault(const FloatSize& drawnSiz e) const 34 AffineTransform ImageOrientation::transformFromDefault(const FloatSize& drawnSiz e) const
35 { 35 {
36 float w = drawnSize.width(); 36 float w = drawnSize.width();
37 float h = drawnSize.height(); 37 float h = drawnSize.height();
38 38
39 switch (m_orientation) { 39 switch (m_orientation) {
40 case OriginTopLeft: 40 case OriginTopLeft:
41 return AffineTransform(); 41 return AffineTransform();
42 case OriginTopRight: 42 case OriginTopRight:
43 return AffineTransform(-1, 0, 0, 1, w, 0); 43 return AffineTransform(-1, 0, 0, 1, w, 0);
44 case OriginBottomRight: 44 case OriginBottomRight:
45 return AffineTransform(-1, 0, 0, -1, w, h); 45 return AffineTransform(-1, 0, 0, -1, w, h);
46 case OriginBottomLeft: 46 case OriginBottomLeft:
47 return AffineTransform( 1, 0, 0, -1, 0, h); 47 return AffineTransform( 1, 0, 0, -1, 0, h);
48 case OriginLeftTop: 48 case OriginLeftTop:
49 return AffineTransform( 0, 1, 1, 0, 0, 0); 49 return AffineTransform( 0, 1, 1, 0, 0, 0);
50 case OriginRightTop: 50 case OriginRightTop:
51 return AffineTransform( 0, 1, -1, 0, w, 0); 51 return AffineTransform( 0, 1, -1, 0, w, 0);
52 case OriginRightBottom: 52 case OriginRightBottom:
53 return AffineTransform( 0, -1, -1, 0, w, h); 53 return AffineTransform( 0, -1, -1, 0, w, h);
54 case OriginLeftBottom: 54 case OriginLeftBottom:
55 return AffineTransform( 0, -1, 1, 0, 0, h); 55 return AffineTransform( 0, -1, 1, 0, 0, h);
56 } 56 }
57 57
58 ASSERT_NOT_REACHED(); 58 ASSERT_NOT_REACHED();
59 return AffineTransform(); 59 return AffineTransform();
60 } 60 }
61 61
62 } // namespace WebCore 62 } // namespace blink
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