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1 // Copyright (C) 2013 Google Inc. All rights reserved. | 1 // Copyright (C) 2013 Google Inc. All rights reserved. |
2 // | 2 // |
3 // Redistribution and use in source and binary forms, with or without | 3 // Redistribution and use in source and binary forms, with or without |
4 // modification, are permitted provided that the following conditions are | 4 // modification, are permitted provided that the following conditions are |
5 // met: | 5 // met: |
6 // | 6 // |
7 // * Redistributions of source code must retain the above copyright | 7 // * Redistributions of source code must retain the above copyright |
8 // notice, this list of conditions and the following disclaimer. | 8 // notice, this list of conditions and the following disclaimer. |
9 // * Redistributions in binary form must reproduce the above | 9 // * Redistributions in binary form must reproduce the above |
10 // copyright notice, this list of conditions and the following disclaimer | 10 // copyright notice, this list of conditions and the following disclaimer |
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34 #include "platform/graphics/GraphicsTypes.h" | 34 #include "platform/graphics/GraphicsTypes.h" |
35 #include "platform/graphics/Path.h" | 35 #include "platform/graphics/Path.h" |
36 #include "platform/graphics/Pattern.h" | 36 #include "platform/graphics/Pattern.h" |
37 #include "platform/graphics/StrokeData.h" | 37 #include "platform/graphics/StrokeData.h" |
38 #include "platform/graphics/skia/SkiaUtils.h" | 38 #include "platform/graphics/skia/SkiaUtils.h" |
39 #include "third_party/skia/include/core/SkColorFilter.h" | 39 #include "third_party/skia/include/core/SkColorFilter.h" |
40 #include "third_party/skia/include/core/SkPaint.h" | 40 #include "third_party/skia/include/core/SkPaint.h" |
41 #include "wtf/PassOwnPtr.h" | 41 #include "wtf/PassOwnPtr.h" |
42 #include "wtf/RefPtr.h" | 42 #include "wtf/RefPtr.h" |
43 | 43 |
44 namespace WebCore { | 44 namespace blink { |
45 | 45 |
46 // Encapsulates the state information we store for each pushed graphics state. | 46 // Encapsulates the state information we store for each pushed graphics state. |
47 // Only GraphicsContext can use this class. | 47 // Only GraphicsContext can use this class. |
48 class PLATFORM_EXPORT GraphicsContextState FINAL { | 48 class PLATFORM_EXPORT GraphicsContextState FINAL { |
49 public: | 49 public: |
50 static PassOwnPtr<GraphicsContextState> create() | 50 static PassOwnPtr<GraphicsContextState> create() |
51 { | 51 { |
52 return adoptPtr(new GraphicsContextState()); | 52 return adoptPtr(new GraphicsContextState()); |
53 } | 53 } |
54 | 54 |
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181 | 181 |
182 InterpolationQuality m_interpolationQuality; | 182 InterpolationQuality m_interpolationQuality; |
183 | 183 |
184 uint16_t m_saveCount; | 184 uint16_t m_saveCount; |
185 | 185 |
186 bool m_shouldAntialias : 1; | 186 bool m_shouldAntialias : 1; |
187 bool m_shouldSmoothFonts : 1; | 187 bool m_shouldSmoothFonts : 1; |
188 bool m_shouldClampToSourceRect : 1; | 188 bool m_shouldClampToSourceRect : 1; |
189 }; | 189 }; |
190 | 190 |
191 } // namespace WebCore | 191 } // namespace blink |
192 | 192 |
193 #endif // GraphicsContextState_h | 193 #endif // GraphicsContextState_h |
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