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1 /* | 1 /* |
2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 #include "platform/geometry/TransformState.h" | 27 #include "platform/geometry/TransformState.h" |
28 | 28 |
29 #include "wtf/PassOwnPtr.h" | 29 #include "wtf/PassOwnPtr.h" |
30 | 30 |
31 namespace WebCore { | 31 namespace blink { |
32 | 32 |
33 TransformState& TransformState::operator=(const TransformState& other) | 33 TransformState& TransformState::operator=(const TransformState& other) |
34 { | 34 { |
35 m_accumulatedOffset = other.m_accumulatedOffset; | 35 m_accumulatedOffset = other.m_accumulatedOffset; |
36 m_mapPoint = other.m_mapPoint; | 36 m_mapPoint = other.m_mapPoint; |
37 m_mapQuad = other.m_mapQuad; | 37 m_mapQuad = other.m_mapQuad; |
38 if (m_mapPoint) | 38 if (m_mapPoint) |
39 m_lastPlanarPoint = other.m_lastPlanarPoint; | 39 m_lastPlanarPoint = other.m_lastPlanarPoint; |
40 if (m_mapQuad) | 40 if (m_mapQuad) |
41 m_lastPlanarQuad = other.m_lastPlanarQuad; | 41 m_lastPlanarQuad = other.m_lastPlanarQuad; |
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201 } | 201 } |
202 | 202 |
203 // We could throw away m_accumulatedTransform if we wanted to here, but that | 203 // We could throw away m_accumulatedTransform if we wanted to here, but that |
204 // would cause thrash when traversing hierarchies with alternating | 204 // would cause thrash when traversing hierarchies with alternating |
205 // preserve-3d and flat elements. | 205 // preserve-3d and flat elements. |
206 if (m_accumulatedTransform) | 206 if (m_accumulatedTransform) |
207 m_accumulatedTransform->makeIdentity(); | 207 m_accumulatedTransform->makeIdentity(); |
208 m_accumulatingTransform = false; | 208 m_accumulatingTransform = false; |
209 } | 209 } |
210 | 210 |
211 } // namespace WebCore | 211 } // namespace blink |
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