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Side by Side Diff: Source/platform/geometry/RoundedRect.h

Issue 400543004: Rename WebCore namespace to blink in Platform (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * Copyright (C) 2010 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 8 *
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #ifndef RoundedRect_h 27 #ifndef RoundedRect_h
28 #define RoundedRect_h 28 #define RoundedRect_h
29 29
30 #include "platform/geometry/FloatQuad.h" 30 #include "platform/geometry/FloatQuad.h"
31 #include "platform/geometry/IntRect.h" 31 #include "platform/geometry/IntRect.h"
32 32
33 namespace WebCore { 33 namespace blink {
34 34
35 // This class is used to represent rectangles with rounded corners. It is only 35 // This class is used to represent rectangles with rounded corners. It is only
36 // used for painting. It uses integer units because using layout units leads to 36 // used for painting. It uses integer units because using layout units leads to
37 // blurry rounded corners. 37 // blurry rounded corners.
38 class PLATFORM_EXPORT RoundedRect { 38 class PLATFORM_EXPORT RoundedRect {
39 public: 39 public:
40 class PLATFORM_EXPORT Radii { 40 class PLATFORM_EXPORT Radii {
41 public: 41 public:
42 Radii() { } 42 Radii() { }
43 Radii(const IntSize& topLeft, const IntSize& topRight, const IntSize& bo ttomLeft, const IntSize& bottomRight) 43 Radii(const IntSize& topLeft, const IntSize& topRight, const IntSize& bo ttomLeft, const IntSize& bottomRight)
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120 { 120 {
121 return !(a == b); 121 return !(a == b);
122 } 122 }
123 123
124 inline bool operator==(const RoundedRect& a, const RoundedRect& b) 124 inline bool operator==(const RoundedRect& a, const RoundedRect& b)
125 { 125 {
126 return a.rect() == b.rect() && a.radii() == b.radii(); 126 return a.rect() == b.rect() && a.radii() == b.radii();
127 } 127 }
128 128
129 129
130 } // namespace WebCore 130 } // namespace blink
131 131
132 #endif // RoundedRect_h 132 #endif // RoundedRect_h
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