| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2005 Nokia. All rights reserved. | 3 * Copyright (C) 2005 Nokia. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 | 29 |
| 30 #include "platform/FloatConversion.h" | 30 #include "platform/FloatConversion.h" |
| 31 #include "platform/geometry/IntRect.h" | 31 #include "platform/geometry/IntRect.h" |
| 32 #include "platform/geometry/LayoutRect.h" | 32 #include "platform/geometry/LayoutRect.h" |
| 33 #include "third_party/skia/include/core/SkRect.h" | 33 #include "third_party/skia/include/core/SkRect.h" |
| 34 #include "wtf/MathExtras.h" | 34 #include "wtf/MathExtras.h" |
| 35 | 35 |
| 36 #include <algorithm> | 36 #include <algorithm> |
| 37 #include <math.h> | 37 #include <math.h> |
| 38 | 38 |
| 39 namespace WebCore { | 39 namespace blink { |
| 40 | 40 |
| 41 FloatRect::FloatRect(const IntRect& r) : m_location(r.location()), m_size(r.size
()) | 41 FloatRect::FloatRect(const IntRect& r) : m_location(r.location()), m_size(r.size
()) |
| 42 { | 42 { |
| 43 } | 43 } |
| 44 | 44 |
| 45 FloatRect::FloatRect(const LayoutRect& r) : m_location(r.location()), m_size(r.s
ize()) | 45 FloatRect::FloatRect(const LayoutRect& r) : m_location(r.location()), m_size(r.s
ize()) |
| 46 { | 46 { |
| 47 } | 47 } |
| 48 | 48 |
| 49 FloatRect::FloatRect(const SkRect& r) : m_location(r.fLeft, r.fTop), m_size(r.wi
dth(), r.height()) | 49 FloatRect::FloatRect(const SkRect& r) : m_location(r.fLeft, r.fTop), m_size(r.wi
dth(), r.height()) |
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| 254 return FloatRect(); | 254 return FloatRect(); |
| 255 | 255 |
| 256 float widthScale = destRect.width() / srcRect.width(); | 256 float widthScale = destRect.width() / srcRect.width(); |
| 257 float heightScale = destRect.height() / srcRect.height(); | 257 float heightScale = destRect.height() / srcRect.height(); |
| 258 return FloatRect(destRect.x() + (r.x() - srcRect.x()) * widthScale, | 258 return FloatRect(destRect.x() + (r.x() - srcRect.x()) * widthScale, |
| 259 destRect.y() + (r.y() - srcRect.y()) * heightScale, | 259 destRect.y() + (r.y() - srcRect.y()) * heightScale, |
| 260 r.width() * widthScale, r.height() * heightScale); | 260 r.width() * widthScale, r.height() * heightScale); |
| 261 } | 261 } |
| 262 | 262 |
| 263 } | 263 } |
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