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Side by Side Diff: Source/platform/geometry/FloatPolygon.h

Issue 400543004: Rename WebCore namespace to blink in Platform (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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31 #define FloatPolygon_h 31 #define FloatPolygon_h
32 32
33 #include "platform/PODIntervalTree.h" 33 #include "platform/PODIntervalTree.h"
34 #include "platform/geometry/FloatPoint.h" 34 #include "platform/geometry/FloatPoint.h"
35 #include "platform/geometry/FloatRect.h" 35 #include "platform/geometry/FloatRect.h"
36 #include "platform/graphics/WindRule.h" 36 #include "platform/graphics/WindRule.h"
37 #include "wtf/OwnPtr.h" 37 #include "wtf/OwnPtr.h"
38 #include "wtf/PassOwnPtr.h" 38 #include "wtf/PassOwnPtr.h"
39 #include "wtf/Vector.h" 39 #include "wtf/Vector.h"
40 40
41 namespace WebCore { 41 namespace blink {
42 42
43 class FloatPolygonEdge; 43 class FloatPolygonEdge;
44 44
45 // This class is used by PODIntervalTree for debugging. 45 // This class is used by PODIntervalTree for debugging.
46 #ifndef NDEBUG 46 #ifndef NDEBUG
47 template <class> struct ValueToString; 47 template <class> struct ValueToString;
48 #endif 48 #endif
49 49
50 class PLATFORM_EXPORT FloatPolygon { 50 class PLATFORM_EXPORT FloatPolygon {
51 public: 51 public:
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141 #ifndef NDEBUG 141 #ifndef NDEBUG
142 template <> struct ValueToString<float> { 142 template <> struct ValueToString<float> {
143 static String string(const float value) { return String::number(value); } 143 static String string(const float value) { return String::number(value); }
144 }; 144 };
145 145
146 template<> struct ValueToString<FloatPolygonEdge*> { 146 template<> struct ValueToString<FloatPolygonEdge*> {
147 static String string(const FloatPolygonEdge* edge) { return String::format(" %p (%f,%f %f,%f)", edge, edge->vertex1().x(), edge->vertex1().y(), edge->vertex2 ().x(), edge->vertex2().y()); } 147 static String string(const FloatPolygonEdge* edge) { return String::format(" %p (%f,%f %f,%f)", edge, edge->vertex1().x(), edge->vertex1().y(), edge->vertex2 ().x(), edge->vertex2().y()); }
148 }; 148 };
149 #endif 149 #endif
150 150
151 } // namespace WebCore 151 } // namespace blink
152 152
153 #endif // FloatPolygon_h 153 #endif // FloatPolygon_h
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