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Side by Side Diff: Source/platform/geometry/FloatPoint3D.h

Issue 400543004: Rename WebCore namespace to blink in Platform (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> 2 Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org>
3 2004, 2005 Rob Buis <buis@kde.org> 3 2004, 2005 Rob Buis <buis@kde.org>
4 2005 Eric Seidel <eric@webkit.org> 4 2005 Eric Seidel <eric@webkit.org>
5 2010 Zoltan Herczeg <zherczeg@webkit.org> 5 2010 Zoltan Herczeg <zherczeg@webkit.org>
6 6
7 This library is free software; you can redistribute it and/or 7 This library is free software; you can redistribute it and/or
8 modify it under the terms of the GNU Library General Public 8 modify it under the terms of the GNU Library General Public
9 License as published by the Free Software Foundation; either 9 License as published by the Free Software Foundation; either
10 version 2 of the License, or (at your option) any later version. 10 version 2 of the License, or (at your option) any later version.
11 11
12 This library is distributed in the hope that it will be useful, 12 This library is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 Library General Public License for more details. 15 Library General Public License for more details.
16 16
17 You should have received a copy of the GNU Library General Public License 17 You should have received a copy of the GNU Library General Public License
18 aint with this library; see the file COPYING.LIB. If not, write to 18 aint with this library; see the file COPYING.LIB. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA. 20 Boston, MA 02110-1301, USA.
21 */ 21 */
22 22
23 #ifndef FloatPoint3D_h 23 #ifndef FloatPoint3D_h
24 #define FloatPoint3D_h 24 #define FloatPoint3D_h
25 25
26 #include "platform/geometry/FloatPoint.h" 26 #include "platform/geometry/FloatPoint.h"
27 27
28 namespace WebCore { 28 namespace blink {
29 29
30 class PLATFORM_EXPORT FloatPoint3D { 30 class PLATFORM_EXPORT FloatPoint3D {
31 public: 31 public:
32 FloatPoint3D() 32 FloatPoint3D()
33 : m_x(0) 33 : m_x(0)
34 , m_y(0) 34 , m_y(0)
35 , m_z(0) 35 , m_z(0)
36 { 36 {
37 } 37 }
38 38
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175 inline FloatPoint3D operator*(const FloatPoint3D& v, float k) 175 inline FloatPoint3D operator*(const FloatPoint3D& v, float k)
176 { 176 {
177 return FloatPoint3D(k * v.x(), k * v.y(), k * v.z()); 177 return FloatPoint3D(k * v.x(), k * v.y(), k * v.z());
178 } 178 }
179 179
180 inline float FloatPoint3D::distanceTo(const FloatPoint3D& a) const 180 inline float FloatPoint3D::distanceTo(const FloatPoint3D& a) const
181 { 181 {
182 return (*this - a).length(); 182 return (*this - a).length();
183 } 183 }
184 184
185 } // namespace WebCore 185 } // namespace blink
186 186
187 #endif // FloatPoint3D_h 187 #endif // FloatPoint3D_h
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