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Side by Side Diff: Source/platform/geometry/FloatBoxTest.cpp

Issue 400543004: Rename WebCore namespace to blink in Platform (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2014 Google Inc. All rights reserved. 2 * Copyright (C) 2014 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 11 matching lines...) Expand all
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #include "config.h" 25 #include "config.h"
26 #include "platform/geometry/FloatBox.h" 26 #include "platform/geometry/FloatBox.h"
27 27
28 #include "platform/geometry/FloatBoxTestHelpers.h" 28 #include "platform/geometry/FloatBoxTestHelpers.h"
29 29
30 #include <gtest/gtest.h> 30 #include <gtest/gtest.h>
31 31
32 using namespace WebCore; 32 using namespace blink;
33 33
34 namespace { 34 namespace {
35 35
36 TEST(FloatBoxTest, SimpleCreationTest) 36 TEST(FloatBoxTest, SimpleCreationTest)
37 { 37 {
38 FloatBox box(1, 2, 3, 4, 5, 6); 38 FloatBox box(1, 2, 3, 4, 5, 6);
39 EXPECT_EQ(1, box.x()); 39 EXPECT_EQ(1, box.x());
40 EXPECT_EQ(2, box.y()); 40 EXPECT_EQ(2, box.y());
41 EXPECT_EQ(3, box.z()); 41 EXPECT_EQ(3, box.z());
42 EXPECT_EQ(4, box.width()); 42 EXPECT_EQ(4, box.width());
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112 { 112 {
113 FloatBox box; 113 FloatBox box;
114 EXPECT_TRUE(box.isEmpty()); 114 EXPECT_TRUE(box.isEmpty());
115 box.expandTo(FloatPoint3D(1, 0, 0)); 115 box.expandTo(FloatPoint3D(1, 0, 0));
116 EXPECT_TRUE(box.isEmpty()); 116 EXPECT_TRUE(box.isEmpty());
117 box.expandTo(FloatPoint3D(0, 1, 0)); 117 box.expandTo(FloatPoint3D(0, 1, 0));
118 EXPECT_FALSE(box.isEmpty()); 118 EXPECT_FALSE(box.isEmpty());
119 } 119 }
120 120
121 } 121 }
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