| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #ifndef Cone_h | 29 #ifndef Cone_h |
| 30 #define Cone_h | 30 #define Cone_h |
| 31 | 31 |
| 32 #include "platform/PlatformExport.h" | 32 #include "platform/PlatformExport.h" |
| 33 #include "platform/geometry/FloatPoint3D.h" | 33 #include "platform/geometry/FloatPoint3D.h" |
| 34 | 34 |
| 35 namespace WebCore { | 35 namespace blink { |
| 36 | 36 |
| 37 // Cone gain is defined according to the OpenAL specification | 37 // Cone gain is defined according to the OpenAL specification |
| 38 | 38 |
| 39 class PLATFORM_EXPORT ConeEffect { | 39 class PLATFORM_EXPORT ConeEffect { |
| 40 public: | 40 public: |
| 41 ConeEffect(); | 41 ConeEffect(); |
| 42 | 42 |
| 43 // Returns scalar gain for the given source/listener positions/orientations | 43 // Returns scalar gain for the given source/listener positions/orientations |
| 44 double gain(FloatPoint3D sourcePosition, FloatPoint3D sourceOrientation, Flo
atPoint3D listenerPosition); | 44 double gain(FloatPoint3D sourcePosition, FloatPoint3D sourceOrientation, Flo
atPoint3D listenerPosition); |
| 45 | 45 |
| 46 // Angles in degrees | 46 // Angles in degrees |
| 47 void setInnerAngle(double innerAngle) { m_innerAngle = innerAngle; } | 47 void setInnerAngle(double innerAngle) { m_innerAngle = innerAngle; } |
| 48 double innerAngle() const { return m_innerAngle; } | 48 double innerAngle() const { return m_innerAngle; } |
| 49 | 49 |
| 50 void setOuterAngle(double outerAngle) { m_outerAngle = outerAngle; } | 50 void setOuterAngle(double outerAngle) { m_outerAngle = outerAngle; } |
| 51 double outerAngle() const { return m_outerAngle; } | 51 double outerAngle() const { return m_outerAngle; } |
| 52 | 52 |
| 53 void setOuterGain(double outerGain) { m_outerGain = outerGain; } | 53 void setOuterGain(double outerGain) { m_outerGain = outerGain; } |
| 54 double outerGain() const { return m_outerGain; } | 54 double outerGain() const { return m_outerGain; } |
| 55 | 55 |
| 56 protected: | 56 protected: |
| 57 double m_innerAngle; | 57 double m_innerAngle; |
| 58 double m_outerAngle; | 58 double m_outerAngle; |
| 59 double m_outerGain; | 59 double m_outerGain; |
| 60 }; | 60 }; |
| 61 | 61 |
| 62 } // namespace WebCore | 62 } // namespace blink |
| 63 | 63 |
| 64 #endif // Cone_h | 64 #endif // Cone_h |
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