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Side by Side Diff: Source/platform/audio/AudioProcessor.h

Issue 400543004: Rename WebCore namespace to blink in Platform (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef AudioProcessor_h 31 #ifndef AudioProcessor_h
32 #define AudioProcessor_h 32 #define AudioProcessor_h
33 33
34 #include "platform/PlatformExport.h" 34 #include "platform/PlatformExport.h"
35 35
36 namespace WebCore { 36 namespace blink {
37 37
38 class AudioBus; 38 class AudioBus;
39 39
40 // AudioProcessor is an abstract base class representing an audio signal process ing object with a single input and a single output, 40 // AudioProcessor is an abstract base class representing an audio signal process ing object with a single input and a single output,
41 // where the number of input channels equals the number of output channels. It can be used as one part of a complex DSP algorithm, 41 // where the number of input channels equals the number of output channels. It can be used as one part of a complex DSP algorithm,
42 // or as the processor for a basic (one input - one output) AudioNode. 42 // or as the processor for a basic (one input - one output) AudioNode.
43 43
44 class PLATFORM_EXPORT AudioProcessor { 44 class PLATFORM_EXPORT AudioProcessor {
45 public: 45 public:
46 AudioProcessor(float sampleRate, unsigned numberOfChannels) 46 AudioProcessor(float sampleRate, unsigned numberOfChannels)
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71 71
72 virtual double tailTime() const = 0; 72 virtual double tailTime() const = 0;
73 virtual double latencyTime() const = 0; 73 virtual double latencyTime() const = 0;
74 74
75 protected: 75 protected:
76 bool m_initialized; 76 bool m_initialized;
77 unsigned m_numberOfChannels; 77 unsigned m_numberOfChannels;
78 float m_sampleRate; 78 float m_sampleRate;
79 }; 79 };
80 80
81 } // namespace WebCore 81 } // namespace blink
82 82
83 #endif // AudioProcessor_h 83 #endif // AudioProcessor_h
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