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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_HOST_COMMON_H_ | 5 #ifndef CC_TREES_LAYER_TREE_HOST_COMMON_H_ |
6 #define CC_TREES_LAYER_TREE_HOST_COMMON_H_ | 6 #define CC_TREES_LAYER_TREE_HOST_COMMON_H_ |
7 | 7 |
8 #include <limits> | 8 #include <limits> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "cc/base/cc_export.h" | 13 #include "cc/base/cc_export.h" |
14 #include "cc/base/scoped_ptr_vector.h" | 14 #include "cc/base/scoped_ptr_vector.h" |
15 #include "cc/layers/layer_lists.h" | 15 #include "cc/layers/layer_lists.h" |
16 #include "ui/gfx/rect.h" | 16 #include "ui/gfx/rect.h" |
17 #include "ui/gfx/transform.h" | 17 #include "ui/gfx/transform.h" |
18 #include "ui/gfx/vector2d.h" | 18 #include "ui/gfx/vector2d.h" |
19 | 19 |
20 namespace cc { | 20 namespace cc { |
21 | 21 |
22 class LayerImpl; | 22 class LayerImpl; |
23 class Layer; | 23 class Layer; |
24 class SwapPromise; | |
25 | 24 |
26 class CC_EXPORT LayerTreeHostCommon { | 25 class CC_EXPORT LayerTreeHostCommon { |
27 public: | 26 public: |
28 static gfx::Rect CalculateVisibleRect(const gfx::Rect& target_surface_rect, | 27 static gfx::Rect CalculateVisibleRect(const gfx::Rect& target_surface_rect, |
29 const gfx::Rect& layer_bound_rect, | 28 const gfx::Rect& layer_bound_rect, |
30 const gfx::Transform& transform); | 29 const gfx::Transform& transform); |
31 | 30 |
32 template <typename LayerType, typename RenderSurfaceLayerListType> | 31 template <typename LayerType, typename RenderSurfaceLayerListType> |
33 struct CalcDrawPropsInputs { | 32 struct CalcDrawPropsInputs { |
34 public: | 33 public: |
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133 gfx::Vector2d scroll_delta; | 132 gfx::Vector2d scroll_delta; |
134 }; | 133 }; |
135 }; | 134 }; |
136 | 135 |
137 struct CC_EXPORT ScrollAndScaleSet { | 136 struct CC_EXPORT ScrollAndScaleSet { |
138 ScrollAndScaleSet(); | 137 ScrollAndScaleSet(); |
139 ~ScrollAndScaleSet(); | 138 ~ScrollAndScaleSet(); |
140 | 139 |
141 std::vector<LayerTreeHostCommon::ScrollUpdateInfo> scrolls; | 140 std::vector<LayerTreeHostCommon::ScrollUpdateInfo> scrolls; |
142 float page_scale_delta; | 141 float page_scale_delta; |
143 ScopedPtrVector<SwapPromise> swap_promises; | |
144 }; | 142 }; |
145 | 143 |
146 template <typename LayerType> | 144 template <typename LayerType> |
147 bool LayerTreeHostCommon::RenderSurfaceContributesToTarget( | 145 bool LayerTreeHostCommon::RenderSurfaceContributesToTarget( |
148 LayerType* layer, | 146 LayerType* layer, |
149 int target_surface_layer_id) { | 147 int target_surface_layer_id) { |
150 // A layer will either contribute its own content, or its render surface's | 148 // A layer will either contribute its own content, or its render surface's |
151 // content, to the target surface. The layer contributes its surface's content | 149 // content, to the target surface. The layer contributes its surface's content |
152 // when both the following are true: | 150 // when both the following are true: |
153 // (1) The layer actually has a render surface, and | 151 // (1) The layer actually has a render surface, and |
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247 false, | 245 false, |
248 render_surface_layer_list, | 246 render_surface_layer_list, |
249 0) { | 247 0) { |
250 DCHECK(root_layer); | 248 DCHECK(root_layer); |
251 DCHECK(render_surface_layer_list); | 249 DCHECK(render_surface_layer_list); |
252 } | 250 } |
253 | 251 |
254 } // namespace cc | 252 } // namespace cc |
255 | 253 |
256 #endif // CC_TREES_LAYER_TREE_HOST_COMMON_H_ | 254 #endif // CC_TREES_LAYER_TREE_HOST_COMMON_H_ |
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