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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #if V8_TARGET_ARCH_IA32 | 7 #if V8_TARGET_ARCH_IA32 |
| 8 | 8 |
| 9 #include "src/codegen.h" | 9 #include "src/codegen.h" |
| 10 #include "src/ic-inl.h" | 10 #include "src/ic-inl.h" |
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| 816 NameDictionary::kNotFound); | 816 NameDictionary::kNotFound); |
| 817 | 817 |
| 818 GenerateDictionaryNegativeLookup(masm(), miss, reg, name, | 818 GenerateDictionaryNegativeLookup(masm(), miss, reg, name, |
| 819 scratch1, scratch2); | 819 scratch1, scratch2); |
| 820 | 820 |
| 821 __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); | 821 __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); |
| 822 reg = holder_reg; // From now on the object will be in holder_reg. | 822 reg = holder_reg; // From now on the object will be in holder_reg. |
| 823 __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset)); | 823 __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset)); |
| 824 } else { | 824 } else { |
| 825 bool in_new_space = heap()->InNewSpace(*prototype); | 825 bool in_new_space = heap()->InNewSpace(*prototype); |
| 826 // Two possible reasons for loading the prototype from the map: |
| 827 // (1) Can't store references to new space in code. |
| 828 // (2) Handler is shared for all receivers with the same prototype |
| 829 // map (but not necessarily the same prototype instance). |
| 830 bool load_prototype_from_map = in_new_space || depth == 1; |
| 826 if (depth != 1 || check == CHECK_ALL_MAPS) { | 831 if (depth != 1 || check == CHECK_ALL_MAPS) { |
| 827 __ CheckMap(reg, current_map, miss, DONT_DO_SMI_CHECK); | 832 __ CheckMap(reg, current_map, miss, DONT_DO_SMI_CHECK); |
| 828 } | 833 } |
| 829 | 834 |
| 830 // Check access rights to the global object. This has to happen after | 835 // Check access rights to the global object. This has to happen after |
| 831 // the map check so that we know that the object is actually a global | 836 // the map check so that we know that the object is actually a global |
| 832 // object. | 837 // object. |
| 833 if (current_map->IsJSGlobalProxyMap()) { | 838 if (current_map->IsJSGlobalProxyMap()) { |
| 834 __ CheckAccessGlobalProxy(reg, scratch1, scratch2, miss); | 839 __ CheckAccessGlobalProxy(reg, scratch1, scratch2, miss); |
| 835 } else if (current_map->IsJSGlobalObjectMap()) { | 840 } else if (current_map->IsJSGlobalObjectMap()) { |
| 836 GenerateCheckPropertyCell( | 841 GenerateCheckPropertyCell( |
| 837 masm(), Handle<JSGlobalObject>::cast(current), name, | 842 masm(), Handle<JSGlobalObject>::cast(current), name, |
| 838 scratch2, miss); | 843 scratch2, miss); |
| 839 } | 844 } |
| 840 | 845 |
| 841 if (in_new_space) { | 846 if (load_prototype_from_map) { |
| 842 // Save the map in scratch1 for later. | 847 // Save the map in scratch1 for later. |
| 843 __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); | 848 __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); |
| 844 } | 849 } |
| 845 | 850 |
| 846 reg = holder_reg; // From now on the object will be in holder_reg. | 851 reg = holder_reg; // From now on the object will be in holder_reg. |
| 847 | 852 |
| 848 if (in_new_space) { | 853 if (load_prototype_from_map) { |
| 849 // The prototype is in new space; we cannot store a reference to it | |
| 850 // in the code. Load it from the map. | |
| 851 __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset)); | 854 __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset)); |
| 852 } else { | 855 } else { |
| 853 // The prototype is in old space; load it directly. | |
| 854 __ mov(reg, prototype); | 856 __ mov(reg, prototype); |
| 855 } | 857 } |
| 856 } | 858 } |
| 857 | 859 |
| 858 // Go to the next object in the prototype chain. | 860 // Go to the next object in the prototype chain. |
| 859 current = prototype; | 861 current = prototype; |
| 860 current_map = handle(current->map()); | 862 current_map = handle(current->map()); |
| 861 } | 863 } |
| 862 | 864 |
| 863 // Log the check depth. | 865 // Log the check depth. |
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| 1499 // ----------------------------------- | 1501 // ----------------------------------- |
| 1500 TailCallBuiltin(masm, Builtins::kKeyedLoadIC_Miss); | 1502 TailCallBuiltin(masm, Builtins::kKeyedLoadIC_Miss); |
| 1501 } | 1503 } |
| 1502 | 1504 |
| 1503 | 1505 |
| 1504 #undef __ | 1506 #undef __ |
| 1505 | 1507 |
| 1506 } } // namespace v8::internal | 1508 } } // namespace v8::internal |
| 1507 | 1509 |
| 1508 #endif // V8_TARGET_ARCH_IA32 | 1510 #endif // V8_TARGET_ARCH_IA32 |
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