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Unified Diff: ui/ozone/platform/dri/buffer_data.cc

Issue 400283002: [Ozone-GBM] Migrate GBM buffers to use the ScanoutBuffer interface (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 5 months ago
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Index: ui/ozone/platform/dri/buffer_data.cc
diff --git a/ui/ozone/platform/dri/buffer_data.cc b/ui/ozone/platform/dri/buffer_data.cc
deleted file mode 100644
index a2ea1b38cc2397b3b42905e8726430321905aeb5..0000000000000000000000000000000000000000
--- a/ui/ozone/platform/dri/buffer_data.cc
+++ /dev/null
@@ -1,71 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/ozone/platform/dri/buffer_data.h"
-
-#include <gbm.h>
-
-#include "base/logging.h"
-#include "ui/ozone/platform/dri/dri_wrapper.h"
-
-namespace ui {
-
-// Pixel configuration for the current buffer format.
-// TODO(dnicoara) These will need to change once we query the hardware for
-// supported configurations.
-const uint8_t kColorDepth = 24;
-const uint8_t kPixelDepth = 32;
-
-BufferData::BufferData(DriWrapper* dri, gbm_bo* buffer)
- : dri_(dri),
- handle_(gbm_bo_get_handle(buffer).u32),
- framebuffer_(0) {
- // Register the buffer with the controller. This will allow us to scan out the
- // buffer once we're done drawing into it. If we can't register the buffer
- // then there's no point in having BufferData associated with it.
- if (!dri_->AddFramebuffer(gbm_bo_get_width(buffer),
- gbm_bo_get_height(buffer),
- kColorDepth,
- kPixelDepth,
- gbm_bo_get_stride(buffer),
- handle_,
- &framebuffer_)) {
- LOG(ERROR) << "Failed to register buffer";
- }
-}
-
-BufferData::~BufferData() {
- if (framebuffer_)
- dri_->RemoveFramebuffer(framebuffer_);
-}
-
-// static
-BufferData* BufferData::CreateData(DriWrapper* dri,
- gbm_bo* buffer) {
- BufferData* data = new BufferData(dri, buffer);
- if (!data->framebuffer()) {
- delete data;
- return NULL;
- }
-
- // GBM can destroy the buffers at any time as long as they aren't locked. This
- // sets a callback such that we can clean up all our state when GBM destroys
- // the buffer.
- gbm_bo_set_user_data(buffer, data, BufferData::Destroy);
-
- return data;
-}
-
-// static
-void BufferData::Destroy(gbm_bo* buffer, void* data) {
- BufferData* bd = static_cast<BufferData*>(data);
- delete bd;
-}
-
-// static
-BufferData* BufferData::GetData(gbm_bo* buffer) {
- return static_cast<BufferData*>(gbm_bo_get_user_data(buffer));
-}
-
-} // namespace ui
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