| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_OZONE_PLATFORM_DRI_GBM_SURFACE_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRI_GBM_SURFACE_H_ |
| 6 #define UI_OZONE_PLATFORM_DRI_GBM_SURFACE_H_ | 6 #define UI_OZONE_PLATFORM_DRI_GBM_SURFACE_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "ui/gfx/geometry/size.h" | 10 #include "ui/gfx/geometry/size.h" |
| 11 #include "ui/ozone/platform/dri/scanout_surface.h" | 11 #include "ui/ozone/platform/dri/scanout_surface.h" |
| 12 | 12 |
| 13 struct gbm_bo; | 13 struct gbm_bo; |
| 14 struct gbm_device; | 14 struct gbm_device; |
| 15 struct gbm_surface; | 15 struct gbm_surface; |
| 16 | 16 |
| 17 namespace ui { | 17 namespace ui { |
| 18 | 18 |
| 19 class DriBuffer; | 19 class DriBuffer; |
| 20 class DriWrapper; | 20 class DriWrapper; |
| 21 class GbmBufferBase; |
| 21 | 22 |
| 22 // Implement the ScanoutSurface interface on top of GBM (Generic Buffer | 23 // Implement the ScanoutSurface interface on top of GBM (Generic Buffer |
| 23 // Manager). GBM provides generic access to hardware accelerated surfaces which | 24 // Manager). GBM provides generic access to hardware accelerated surfaces which |
| 24 // can be used in association with EGL to provide accelerated drawing. | 25 // can be used in association with EGL to provide accelerated drawing. |
| 25 class GbmSurface : public ScanoutSurface { | 26 class GbmSurface : public ScanoutSurface { |
| 26 public: | 27 public: |
| 27 GbmSurface(gbm_device* device, DriWrapper* dri, const gfx::Size& size); | 28 GbmSurface(gbm_device* device, DriWrapper* dri, const gfx::Size& size); |
| 28 virtual ~GbmSurface(); | 29 virtual ~GbmSurface(); |
| 29 | 30 |
| 30 // ScanoutSurface: | 31 // ScanoutSurface: |
| (...skipping 11 matching lines...) Expand all Loading... |
| 42 | 43 |
| 43 DriWrapper* dri_; | 44 DriWrapper* dri_; |
| 44 | 45 |
| 45 gfx::Size size_; | 46 gfx::Size size_; |
| 46 | 47 |
| 47 // The native GBM surface. In EGL this represents the EGLNativeWindowType. | 48 // The native GBM surface. In EGL this represents the EGLNativeWindowType. |
| 48 gbm_surface* native_surface_; | 49 gbm_surface* native_surface_; |
| 49 | 50 |
| 50 // Backing GBM buffers. One is the current front buffer. The other is the | 51 // Backing GBM buffers. One is the current front buffer. The other is the |
| 51 // current backbuffer that is pending scan out. | 52 // current backbuffer that is pending scan out. |
| 52 gbm_bo* buffers_[2]; | 53 scoped_refptr<GbmBufferBase> buffers_[2]; |
| 53 | 54 |
| 54 // Index to the front buffer. | 55 // Index to the front buffer. |
| 55 int front_buffer_; | 56 int front_buffer_; |
| 56 | 57 |
| 57 // We can't lock (and get) an accelerated buffer from the GBM surface until | 58 // We can't lock (and get) an accelerated buffer from the GBM surface until |
| 58 // after something draws into it. But modesetting needs to happen earlier, | 59 // after something draws into it. But modesetting needs to happen earlier, |
| 59 // before an actual window is created and draws. So, we create a dumb buffer | 60 // before an actual window is created and draws. So, we create a dumb buffer |
| 60 // for this purpose. | 61 // for this purpose. |
| 61 scoped_refptr<DriBuffer> dumb_buffer_; | 62 scoped_refptr<DriBuffer> dumb_buffer_; |
| 62 | 63 |
| 63 DISALLOW_COPY_AND_ASSIGN(GbmSurface); | 64 DISALLOW_COPY_AND_ASSIGN(GbmSurface); |
| 64 }; | 65 }; |
| 65 | 66 |
| 66 } // namespace ui | 67 } // namespace ui |
| 67 | 68 |
| 68 #endif // UI_OZONE_PLATFORM_DRI_GBM_SURFACE_H_ | 69 #endif // UI_OZONE_PLATFORM_DRI_GBM_SURFACE_H_ |
| OLD | NEW |