Index: components/invalidation/ack_handler.h |
diff --git a/sync/internal_api/public/base/ack_handler.h b/components/invalidation/ack_handler.h |
similarity index 62% |
rename from sync/internal_api/public/base/ack_handler.h |
rename to components/invalidation/ack_handler.h |
index 7fcd6a450f35bc700735eb412306cdc4a3a1a06e..0a2f642bb77e166a7e98a4990bae94c323081a46 100644 |
--- a/sync/internal_api/public/base/ack_handler.h |
+++ b/components/invalidation/ack_handler.h |
@@ -2,12 +2,12 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef SYNC_INTERNAL_API_PUBLIC_BASE_ACK_HANDLER_H_ |
-#define SYNC_INTERNAL_API_PUBLIC_BASE_ACK_HANDLER_H_ |
+#ifndef COMPONENTS_INVALIDATION_ACK_HANDLER_H_ |
+#define COMPONENTS_INVALIDATION_ACK_HANDLER_H_ |
#include <vector> |
-#include "sync/base/sync_export.h" |
+#include "components/invalidation/invalidation_export.h" |
namespace invalidation { |
class ObjectId; |
@@ -21,22 +21,20 @@ class AckHandle; |
// |
// We don't expect to support more than one "real" implementation of AckHandler, |
// but this interface is very useful for testing and implementation hiding. |
-class SYNC_EXPORT AckHandler { |
+class INVALIDATION_EXPORT AckHandler { |
public: |
AckHandler(); |
virtual ~AckHandler() = 0; |
// Record the local acknowledgement of an invalidation identified by |handle|. |
- virtual void Acknowledge( |
- const invalidation::ObjectId& id, |
- const AckHandle& handle) = 0; |
+ virtual void Acknowledge(const invalidation::ObjectId& id, |
+ const AckHandle& handle) = 0; |
// Record the drop of an invalidation identified by |handle|. |
- virtual void Drop( |
- const invalidation::ObjectId& id, |
- const AckHandle& handle) = 0; |
+ virtual void Drop(const invalidation::ObjectId& id, |
+ const AckHandle& handle) = 0; |
}; |
} // namespace syncer |
-#endif // SYNC_INTERNAL_API_PUBLIC_BASE_ACK_HANDLER_H_ |
+#endif // COMPONENTS_INVALIDATION_ACK_HANDLER_H_ |